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Subject[PATCH 4.8 006/140] clk: imx6: fix i.MX6DL clock tree to reflect reality
Date
4.8-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Lucas Stach <l.stach@pengutronix.de>

commit b1d51b448e4e6a392283b3eab06a7c5ec6d8a4e2 upstream.

The current clock tree only implements the minimal set of differences
between the i.MX6Q and the i.MX6DL, but that doesn't really reflect
reality.

Apply the following fixes to match the RM:
- DL has no GPU3D_SHADER_SEL/PODF, the shader domain is clocked by
GPU3D_CORE
- GPU3D_SHADER_SEL/PODF has been repurposed as GPU2D_CORE_SEL/PODF
- GPU2D_CORE_SEL/PODF has been repurposed as MLB_SEL/PODF

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Shawn Guo <shawnguo@kernel.org>
Signed-off-by: Stephen Boyd <sboyd@codeaurora.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>

---
drivers/clk/imx/clk-imx6q.c | 28 ++++++++++++++++------------
include/dt-bindings/clock/imx6qdl-clock.h | 4 +++-
2 files changed, 19 insertions(+), 13 deletions(-)

--- a/drivers/clk/imx/clk-imx6q.c
+++ b/drivers/clk/imx/clk-imx6q.c
@@ -318,11 +318,16 @@ static void __init imx6q_clocks_init(str
clk[IMX6QDL_CLK_IPG_PER_SEL] = imx_clk_mux("ipg_per_sel", base + 0x1c, 6, 1, ipg_per_sels, ARRAY_SIZE(ipg_per_sels));
clk[IMX6QDL_CLK_UART_SEL] = imx_clk_mux("uart_sel", base + 0x24, 6, 1, uart_sels, ARRAY_SIZE(uart_sels));
clk[IMX6QDL_CLK_GPU2D_CORE_SEL] = imx_clk_mux("gpu2d_core_sel", base + 0x18, 16, 2, gpu2d_core_sels_2, ARRAY_SIZE(gpu2d_core_sels_2));
+ } else if (clk_on_imx6dl()) {
+ clk[IMX6QDL_CLK_MLB_SEL] = imx_clk_mux("mlb_sel", base + 0x18, 16, 2, gpu2d_core_sels, ARRAY_SIZE(gpu2d_core_sels));
} else {
clk[IMX6QDL_CLK_GPU2D_CORE_SEL] = imx_clk_mux("gpu2d_core_sel", base + 0x18, 16, 2, gpu2d_core_sels, ARRAY_SIZE(gpu2d_core_sels));
}
clk[IMX6QDL_CLK_GPU3D_CORE_SEL] = imx_clk_mux("gpu3d_core_sel", base + 0x18, 4, 2, gpu3d_core_sels, ARRAY_SIZE(gpu3d_core_sels));
- clk[IMX6QDL_CLK_GPU3D_SHADER_SEL] = imx_clk_mux("gpu3d_shader_sel", base + 0x18, 8, 2, gpu3d_shader_sels, ARRAY_SIZE(gpu3d_shader_sels));
+ if (clk_on_imx6dl())
+ clk[IMX6QDL_CLK_GPU2D_CORE_SEL] = imx_clk_mux("gpu2d_core_sel", base + 0x18, 8, 2, gpu3d_shader_sels, ARRAY_SIZE(gpu3d_shader_sels));
+ else
+ clk[IMX6QDL_CLK_GPU3D_SHADER_SEL] = imx_clk_mux("gpu3d_shader_sel", base + 0x18, 8, 2, gpu3d_shader_sels, ARRAY_SIZE(gpu3d_shader_sels));
clk[IMX6QDL_CLK_IPU1_SEL] = imx_clk_mux("ipu1_sel", base + 0x3c, 9, 2, ipu_sels, ARRAY_SIZE(ipu_sels));
clk[IMX6QDL_CLK_IPU2_SEL] = imx_clk_mux("ipu2_sel", base + 0x3c, 14, 2, ipu_sels, ARRAY_SIZE(ipu_sels));
clk[IMX6QDL_CLK_LDB_DI0_SEL] = imx_clk_mux_flags("ldb_di0_sel", base + 0x2c, 9, 3, ldb_di_sels, ARRAY_SIZE(ldb_di_sels), CLK_SET_RATE_PARENT);
@@ -400,9 +405,15 @@ static void __init imx6q_clocks_init(str
clk[IMX6QDL_CLK_LDB_DI0_DIV_3_5] = imx_clk_fixed_factor("ldb_di0_div_3_5", "ldb_di0_sel", 2, 7);
clk[IMX6QDL_CLK_LDB_DI1_DIV_3_5] = imx_clk_fixed_factor("ldb_di1_div_3_5", "ldb_di1_sel", 2, 7);
}
- clk[IMX6QDL_CLK_GPU2D_CORE_PODF] = imx_clk_divider("gpu2d_core_podf", "gpu2d_core_sel", base + 0x18, 23, 3);
+ if (clk_on_imx6dl())
+ clk[IMX6QDL_CLK_MLB_PODF] = imx_clk_divider("mlb_podf", "mlb_sel", base + 0x18, 23, 3);
+ else
+ clk[IMX6QDL_CLK_GPU2D_CORE_PODF] = imx_clk_divider("gpu2d_core_podf", "gpu2d_core_sel", base + 0x18, 23, 3);
clk[IMX6QDL_CLK_GPU3D_CORE_PODF] = imx_clk_divider("gpu3d_core_podf", "gpu3d_core_sel", base + 0x18, 26, 3);
- clk[IMX6QDL_CLK_GPU3D_SHADER] = imx_clk_divider("gpu3d_shader", "gpu3d_shader_sel", base + 0x18, 29, 3);
+ if (clk_on_imx6dl())
+ clk[IMX6QDL_CLK_GPU2D_CORE_PODF] = imx_clk_divider("gpu2d_core_podf", "gpu2d_core_sel", base + 0x18, 29, 3);
+ else
+ clk[IMX6QDL_CLK_GPU3D_SHADER] = imx_clk_divider("gpu3d_shader", "gpu3d_shader_sel", base + 0x18, 29, 3);
clk[IMX6QDL_CLK_IPU1_PODF] = imx_clk_divider("ipu1_podf", "ipu1_sel", base + 0x3c, 11, 3);
clk[IMX6QDL_CLK_IPU2_PODF] = imx_clk_divider("ipu2_podf", "ipu2_sel", base + 0x3c, 16, 3);
clk[IMX6QDL_CLK_LDB_DI0_PODF] = imx_clk_divider_flags("ldb_di0_podf", "ldb_di0_div_3_5", base + 0x20, 10, 1, 0);
@@ -473,14 +484,7 @@ static void __init imx6q_clocks_init(str
clk[IMX6QDL_CLK_ESAI_MEM] = imx_clk_gate2_shared("esai_mem", "ahb", base + 0x6c, 16, &share_count_esai);
clk[IMX6QDL_CLK_GPT_IPG] = imx_clk_gate2("gpt_ipg", "ipg", base + 0x6c, 20);
clk[IMX6QDL_CLK_GPT_IPG_PER] = imx_clk_gate2("gpt_ipg_per", "ipg_per", base + 0x6c, 22);
- if (clk_on_imx6dl())
- /*
- * The multiplexer and divider of imx6q clock gpu3d_shader get
- * redefined/reused as gpu2d_core_sel and gpu2d_core_podf on imx6dl.
- */
- clk[IMX6QDL_CLK_GPU2D_CORE] = imx_clk_gate2("gpu2d_core", "gpu3d_shader", base + 0x6c, 24);
- else
- clk[IMX6QDL_CLK_GPU2D_CORE] = imx_clk_gate2("gpu2d_core", "gpu2d_core_podf", base + 0x6c, 24);
+ clk[IMX6QDL_CLK_GPU2D_CORE] = imx_clk_gate2("gpu2d_core", "gpu2d_core_podf", base + 0x6c, 24);
clk[IMX6QDL_CLK_GPU3D_CORE] = imx_clk_gate2("gpu3d_core", "gpu3d_core_podf", base + 0x6c, 26);
clk[IMX6QDL_CLK_HDMI_IAHB] = imx_clk_gate2("hdmi_iahb", "ahb", base + 0x70, 0);
clk[IMX6QDL_CLK_HDMI_ISFR] = imx_clk_gate2("hdmi_isfr", "video_27m", base + 0x70, 4);
@@ -511,7 +515,7 @@ static void __init imx6q_clocks_init(str
* The multiplexer and divider of the imx6q clock gpu2d get
* redefined/reused as mlb_sys_sel and mlb_sys_clk_podf on imx6dl.
*/
- clk[IMX6QDL_CLK_MLB] = imx_clk_gate2("mlb", "gpu2d_core_podf", base + 0x74, 18);
+ clk[IMX6QDL_CLK_MLB] = imx_clk_gate2("mlb", "mlb_podf", base + 0x74, 18);
else
clk[IMX6QDL_CLK_MLB] = imx_clk_gate2("mlb", "axi", base + 0x74, 18);
clk[IMX6QDL_CLK_MMDC_CH0_AXI] = imx_clk_gate2("mmdc_ch0_axi", "mmdc_ch0_axi_podf", base + 0x74, 20);
--- a/include/dt-bindings/clock/imx6qdl-clock.h
+++ b/include/dt-bindings/clock/imx6qdl-clock.h
@@ -269,6 +269,8 @@
#define IMX6QDL_CLK_PRG0_APB 256
#define IMX6QDL_CLK_PRG1_APB 257
#define IMX6QDL_CLK_PRE_AXI 258
-#define IMX6QDL_CLK_END 259
+#define IMX6QDL_CLK_MLB_SEL 259
+#define IMX6QDL_CLK_MLB_PODF 260
+#define IMX6QDL_CLK_END 261

#endif /* __DT_BINDINGS_CLOCK_IMX6QDL_H */

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