Messages in this thread | | | Date | Thu, 7 Aug 2003 10:27:18 +1000 | From | Con Kolivas <> | Subject | Re: [PATCH] O13int for interactivity |
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Quoting Timothy Miller <miller@techsource.com>:
> > > Con Kolivas wrote: > >>For this, I reiterate my suggestion to intentionally over-shoot the > >>mark. If you do it right, a process will run an inappropriate length of > >>time only every other time slice until the oscillation dies down. > > > > > > Your thoughts are fine, and to some degree I do what you're proscribing, > but I > > take into account the behaviour of real processes in the real world and > their > > effect on scheduling fairness. > > And I know you know a lot more about how real processes behave than I > do. I'm not saying (or thinking) anything negative about you. I'm just > trying to throw random thoughts into the mix just in case some small > part of what I say is useful inspiration for someone else such as yourself. > > It is probably the case that the idea I suggest is BS and makes no real > difference or makes it worse anyhow. :)
Nowhere do I recall saying your ideas were BS nor did I say you should stop throwing ideas at me. All thoughts are appreciated and considered. I'm pretty sure I said I do what you're suggesting anyway, bound by the limits of when those changes induce unfairness.
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