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SubjectRe: [PATCH] O13int for interactivity
Quoting Timothy Miller <>:

> Con Kolivas wrote:
> >>For this, I reiterate my suggestion to intentionally over-shoot the
> >>mark. If you do it right, a process will run an inappropriate length of
> >>time only every other time slice until the oscillation dies down.
> >
> >
> > Your thoughts are fine, and to some degree I do what you're proscribing,
> but I
> > take into account the behaviour of real processes in the real world and
> their
> > effect on scheduling fairness.
> And I know you know a lot more about how real processes behave than I
> do. I'm not saying (or thinking) anything negative about you. I'm just
> trying to throw random thoughts into the mix just in case some small
> part of what I say is useful inspiration for someone else such as yourself.
> It is probably the case that the idea I suggest is BS and makes no real
> difference or makes it worse anyhow. :)

Nowhere do I recall saying your ideas were BS nor did I say you should stop
throwing ideas at me. All thoughts are appreciated and considered. I'm pretty
sure I said I do what you're suggesting anyway, bound by the limits of when
those changes induce unfairness.

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