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SubjectRe: Linux kernel modules development in C++


> Well, people said the same thing to me when I started writing OS/2 drivers in
> C++. Nowadays, it's very common for non-*nix operating systems, especially
> Windows.

> This design is inherently object-oriented. The old C code for audio drivers
> was horribly convoluted. When I rewrote it in C++, there was less code, it was
> easier to maintain, and ther resulting binary was actually smaller and faster!
> And that's all because the language fit the design better.

Thats nice, but the King Pengiun says NO and until he says yes and
everyone can agree on a C++ Style/Rules/Public/Private list that does not
force duplication of everything and every layer ... well you get the
point.

Cheers,

Andre Hedrick
The Linux ATA/IDE guy

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