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Subject[PATCH v1 0/5] Improvement stopping tick decision making in 'menu' idle governor
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We found the CPU cannot stay in deepest idle state as expected with
running synthetic workloads with mainline kernel on Arm platform
(96boards Hikey620 with octa CA53 CPUs).

The main issue is the criteria for decision stopping tick; now
the criteria is checking expected interval is less than TICK_USEC, but
this doesn't consider the next tick detla is float due CPU randomly
eneters and exits idle states; furthermore, it's stick to checking
TICK_USEC as boundary for decision stopping tick, unfortunately this has
hole to select a shallow state with stopping tick, so the CPU stays in
shallow state for long time.

This patch series is to explore more reasonable making decision for
stopping tick and the most important fixing is to avoid powernightmares
issue after we apply these criterias for making decisions. Patches
0001 ~ 0003 are used to refactor the variables and structures for more
readable code, it also provides a function menu_decide_stopping_tick()
which can be used to encapsulate the making decision logics. The last
two patches are primary for improvement, patch 0004 'cpuidle: menu:
Don't stay in shallow state for a long time' introduces a new criteria
(it's a more strict criteria than before) for not stopping tick for
shallow state cases; patch 0005 is use the dynamic tick detla to replace
the static value TICK_USEC for decision if the tick is expired before or
after the prediction, according this comparison we can get conclusion if
need to stop tick or not.

With more accurate decision for stopping tick, one immediate benefit is
the CPUs have more chance to stay in deepest state, it also can avoid to
run tick unnecessarily and so avoid a shallower state introduced by tick
event. For the testing result in below table, we can see the result
proves the improvement by better stopping tick decision making in this
patch series, we run the workload generated by rt-app (a single task
with period 5ms and duty cycle 1%/3%/5%/10%/20%/30%/40%), the total
running time is 60s. We do statistics for all CPUs for all idle states
duration, the unit is second (s), for cases (dutycycle=1%/3%/5%/10%/20%)
we can see the shallow state C0/C1 duration are reduced and the time
has been moved to deepest state, so the deepest state C2 duration can
have improvement for ~9s to ~21s. for cases (dutycycle=30%/40%) though
we can see the deepest state durations are parity between with and
without patch series, but it has a minor improvement for C1 state
duration by stealing C0 state duration.

Some notations are used in the table:

state: C0: WFI; C1: CPU OFF; C2: Cluster OFF

All testing cases have single task with 5ms period:

Without patches With patches Difference
----------------------- ----------------------- --------------------------
Duty cycle C0 C1 C2 C0 C1 C2 C0 C1 C2
1% 2.397 16.528 471.905 0.916 2.688 487.328 -1.481 -13.840 +15.422
3% 3.957 20.541 464.434 1.510 2.398 485.914 -2.447 -18.143 +21.480
5% 2.866 8.609 474.777 1.166 2.250 483.983 -1.699 -6.359 +9.205
10% 2.893 28.753 453.277 1.147 14.134 469.190 -1.745 -14.618 +15.913
20% 7.620 41.086 431.735 1.595 35.055 442.482 -6.024 -6.030 +10.747
30% 4.394 38.328 431.442 1.964 40.857 430.973 -2.430 +2.529 -0.468
40% 7.390 29.415 430.914 1.789 34.832 431.588 -5.600 +5.417 -0.673


P.s. for the testing, applied Rafael's patch 'cpuidle: menu: Handle
stopped tick more aggressively' [1] to avoid select unexpected shallow
state after tick has been stopped.

[1] https://lkml.org/lkml/2018/8/10/259

Leo Yan (5):
cpuidle: menu: Clean up variables usage in menu_select()
cpuidle: menu: Record tick delta value in struct menu_device
cpuidle: menu: Provide menu_decide_stopping_tick()
cpuidle: menu: Don't stay in shallow state for a long time
cpuidle: menu: Change to compare prediction with tick delta

drivers/cpuidle/governors/menu.c | 104 ++++++++++++++++++++++++++++-----------
1 file changed, 76 insertions(+), 28 deletions(-)

--
2.7.4

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