Messages in this thread Patch in this message | | | Subject | [PATCH] slub: Potential stack overflow | From | Eric Dumazet <> | Date | Wed, 24 Mar 2010 12:40:56 +0100 |
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I discovered that we can overflow stack if CONFIG_SLUB_DEBUG=y and use slabs with many objects, since list_slab_objects() and process_slab() use DECLARE_BITMAP(map, page->objects);
With 65535 bits, we use 8192 bytes of stack ...
A possible fix is to lower MAX_OBJS_PER_PAGE so that these bitmaps dont use more than a third of THREAD_SIZE. I suspect plain memory allocation in these functions is not an option.
Using non dynamic stack allocation makes the problem more obvious if somebody runs checkstack.pl
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> --- diff --git a/mm/slub.c b/mm/slub.c index b364844..adf04c1 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -167,7 +167,13 @@ #define OO_SHIFT 16 #define OO_MASK ((1 << OO_SHIFT) - 1) + +#ifdef CONFIG_SLUB_DEBUG +/* We use an onstack BITMAP while debugging, make sure this wont be too big */ +#define MAX_OBJS_PER_PAGE min_t(int, 65535, 8*(THREAD_SIZE/3)) +#else #define MAX_OBJS_PER_PAGE 65535 /* since page.objects is u16 */ +#endif /* Internal SLUB flags */ #define __OBJECT_POISON 0x80000000 /* Poison object */ @@ -2426,7 +2432,7 @@ static void list_slab_objects(struct kmem_cache *s, struct page *page, #ifdef CONFIG_SLUB_DEBUG void *addr = page_address(page); void *p; - DECLARE_BITMAP(map, page->objects); + DECLARE_BITMAP(map, MAX_OBJS_PER_PAGE); bitmap_zero(map, page->objects); slab_err(s, page, "%s", text); @@ -3651,7 +3657,7 @@ static void process_slab(struct loc_track *t, struct kmem_cache *s, struct page *page, enum track_item alloc) { void *addr = page_address(page); - DECLARE_BITMAP(map, page->objects); + DECLARE_BITMAP(map, MAX_OBJS_PER_PAGE); void *p; bitmap_zero(map, page->objects);
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