Messages in this thread | | | From | Daniel Phillips <> | Subject | Re: [PATCH] O1int 0307021808 for interactivity | Date | Thu, 3 Jul 2003 18:29:29 +0200 |
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On Thursday 03 July 2003 16:34, Con Kolivas wrote: > On Fri, 4 Jul 2003 00:27, Daniel Phillips wrote: > > I'm still pretty much in the dark after that. It says something about > > your patch, but it doesn't say much about the problem you're solving, > > i.e., what's the Context? (pun intended) > > Basically? Who gets to preempt who and for how long. The interactivity > estimator should decide that the correct task is interactive and get a > dynamically higher priority and larger timeslice. Is this what you're > asking?
I guess what I'm saying is, the problem is far from solved, however your concrete results demonstrate you've got an intuitive grasp of how to go at it. I'd like to dig in and find out what the deep issues are. As I've basically ignored scheduling up to now, including all of the details of Ingo's work, there's some background to fill in. Being lazy, I'd prefer to read somebody's detailed [rfc] instead of going through the process of reverse engineering it myself. I presume I'm not the only one.
Regards,
Daniel
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