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SubjectAW: Bootscreen
> In vesafb this is different. The video mode is set before 32bit mode is
> entered, then the 32bit part of the kernel just assumes it can paint to
> some memory found attached to the graphics device.
> Still, for painting a bootsplash screen using fbcon, this does not
> matter as all you need is the framebuffer memory.
Well, I believe we had quite some "threads" developing in this thread now,
where I was trying to find any possible solution to fit my needs. This
idea had come up before your pointing out your patch.
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