Messages in this thread | | | Date | Tue, 29 Sep 1998 17:04:46 +0200 (CEST) | From | Rik van Riel <> | Subject | Re: Scheduling Times --- Revisited |
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On Tue, 29 Sep 1998, Jamie Lokier wrote:
> It would be nice would be the ability to _limit_ the system load due > to processes other than the one running in the foreground, so you > can receive mail, updatedb runs, your local news spool expires etc. > without significantly impacting the game you're playing or the film > you're watching. > > What happens now is typically, you're playing away and unexpectedly, > some routine system maintenance process runs ruining the interaction > for a while. "Don't run anything else" isn't practical if you take > it to mean "kill crond while playing games".
I'm working on it, every once in a while. Whenever a nice idea crosses my mind, I start thinking very hard and every once in a while I come up with something useful.
The scheduler patch I just put out has something useful, which might help with interactive performance -- it was just a side effect of something else I wanted to do, but it helps.
I am thinking about how to improve it even more (and how to cut the overhead down some more); as of yet, it's completely suitable for normal use, but it shows a bit higher overhead than the normal system. With some help I could both remove the overhead (easy) and keep the nice feature introduced by the overhead...
Rik. +-------------------------------------------------------------------+ | Linux memory management tour guide. H.H.vanRiel@phys.uu.nl | | Scouting Vries cubscout leader. http://www.phys.uu.nl/~riel/ | +-------------------------------------------------------------------+
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