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SubjectRe: [announce] [patch] ultra-scalable O(1) SMP and UP scheduler

using the 2.4.17 patch against a vanilla 2.4.17 tree, looks like there's a
problem w/ reiserfs:

gcc -D__KERNEL__ -I/usr/src/linux-2.4.17/include -Wall -Wstrict-prototypes
-Wno-trigraphs -O2 -fomit-frame-pointer -fno-strict-aliasing -fno-common
-pipe -mpreferred-stack-boundary=2 -march=i686 -c -o buffer2.o
buffer2.c
buffer2.c: In function `reiserfs_bread':
buffer2.c:54: structure has no member named `context_swtch'
buffer2.c:58: structure has no member named `context_swtch'
make[3]: *** [buffer2.o] Error 1
make[3]: Leaving directory `/usr/src/linux-2.4.17/fs/reiserfs'
make[2]: *** [first_rule] Error 2
make[2]: Leaving directory `/usr/src/linux-2.4.17/fs/reiserfs'
make[1]: *** [_subdir_reiserfs] Error 2
make[1]: Leaving directory `/usr/src/linux-2.4.17/fs'
make: *** [_dir_fs] Error 2



>
> now that new-year's parties are over things are getting boring again. For
> those who want to see and perhaps even try something more complex, i'm
> announcing this patch that is a pretty radical rewrite of the Linux
> scheduler for 2.5.2-pre6:
>
> http://redhat.com/~mingo/O(1)-scheduler/sched-O1-2.5.2-A0.patch
>
> for 2.4.17:
>
> http://redhat.com/~mingo/O(1)-scheduler/sched-O1-2.4.17-A0.patch
>
> Goal
> ====
>
> The main goal of the new scheduler is to keep all the good things we know
> and love about the current Linux scheduler:
>
> - good interactive performance even during high load: if the user
> types or clicks then the system must react instantly and must execute
> the user tasks smoothly, even during considerable background load.
>
> - good scheduling/wakeup performance with 1-2 runnable processes.
>
> - fairness: no process should stay without any timeslice for any
> unreasonable amount of time. No process should get an unjustly high
> amount of CPU time.
>
> - priorities: less important tasks can be started with lower priority,
> more important tasks with higher priority.
>
> - SMP efficiency: no CPU should stay idle if there is work to do.
>
> - SMP affinity: processes which run on one CPU should stay affine to
> that CPU. Processes should not bounce between CPUs too frequently.
>
> - plus additional scheduler features: RT scheduling, CPU binding.
>
> and the goal is also to add a few new things:
>
> - fully O(1) scheduling. Are you tired of the recalculation loop
> blowing the L1 cache away every now and then? Do you think the goodness
> loop is taking a bit too long to finish if there are lots of runnable
> processes? This new scheduler takes no prisoners: wakeup(), schedule(),
> the timer interrupt are all O(1) algorithms. There is no recalculation
> loop. There is no goodness loop either.
>
> - 'perfect' SMP scalability. With the new scheduler there is no 'big'
> runqueue_lock anymore - it's all per-CPU runqueues and locks - two
> tasks on two separate CPUs can wake up, schedule and context-switch
> completely in parallel, without any interlocking. All
> scheduling-relevant data is structured for maximum scalability. (see
> the benchmark section later on.)
>
> - better SMP affinity. The old scheduler has a particular weakness that
> causes the random bouncing of tasks between CPUs if/when higher
> priority/interactive tasks, this was observed and reported by many
> people. The reason is that the timeslice recalculation loop first needs
> every currently running task to consume its timeslice. But when this
> happens on eg. an 8-way system, then this property starves an
> increasing number of CPUs from executing any process. Once the last
> task that has a timeslice left has finished using up that timeslice,
> the recalculation loop is triggered and other CPUs can start executing
> tasks again - after having idled around for a number of timer ticks.
> The more CPUs, the worse this effect.
>
> Furthermore, this same effect causes the bouncing effect as well:
> whenever there is such a 'timeslice squeeze' of the global runqueue,
> idle processors start executing tasks which are not affine to that CPU.
> (because the affine tasks have finished off their timeslices already.)
>
> The new scheduler solves this problem by distributing timeslices on a
> per-CPU basis, without having any global synchronization or
> recalculation.
>
> - batch scheduling. A significant proportion of computing-intensive tasks
> benefit from batch-scheduling, where timeslices are long and processes
> are roundrobin scheduled. The new scheduler does such batch-scheduling
> of the lowest priority tasks - so nice +19 jobs will get
> 'batch-scheduled' automatically. With this scheduler, nice +19 jobs are
> in essence SCHED_IDLE, from an interactiveness point of view.
>
> - handle extreme loads more smoothly, without breakdown and scheduling
> storms.
>
> - O(1) RT scheduling. For those RT folks who are paranoid about the
> O(nr_running) property of the goodness loop and the recalculation loop.
>
> - run fork()ed children before the parent. Andrea has pointed out the
> advantages of this a few months ago, but patches for this feature
> do not work with the old scheduler as well as they should,
> because idle processes often steal the new child before the fork()ing
> CPU gets to execute it.
>
>
> Design
> ======
>
> (those who find the following design issues boring can skip to the next,
> 'Benchmarks' section.)
>
> the core of the new scheduler are the following mechanizms:
>
> - *two*, priority-ordered 'priority arrays' per CPU. There is an 'active'
> array and an 'expired' array. The active array contains all tasks that
> are affine to this CPU and have timeslices left. The expired array
> contains all tasks which have used up their timeslices - but this array
> is kept sorted as well. The active and expired array is not accessed
> directly, it's accessed through two pointers in the per-CPU runqueue
> structure. If all active tasks are used up then we 'switch' the two
> pointers and from now on the ready-to-go (former-) expired array is the
> active array - and the empty active array serves as the new collector
> for expired tasks.
>
> - there is a 64-bit bitmap cache for array indices. Finding the highest
> priority task is thus a matter of two x86 BSFL bit-search instructions.
>
> the split-array solution enables us to have an arbitrary number of active
> and expired tasks, and the recalculation of timeslices can be done
> immediately when the timeslice expires. Because the arrays are always
> access through the pointers in the runqueue, switching the two arrays can
> be done very quickly.
>
> this is a hybride priority-list approach coupled with roundrobin
> scheduling and the array-switch method of distributing timeslices.
>
> - there is a per-task 'load estimator'.
>
> one of the toughest things to get right is good interactive feel during
> heavy system load. While playing with various scheduler variants i found
> that the best interactive feel is achieved not by 'boosting' interactive
> tasks, but by 'punishing' tasks that want to use more CPU time than there
> is available. This method is also much easier to do in an O(1) fashion.
>
> to establish the actual 'load' the task contributes to the system, a
> complex-looking but pretty accurate method is used: there is a 4-entry
> 'history' ringbuffer of the task's activities during the last 4 seconds.
> This ringbuffer is operated without much overhead. The entries tell the
> scheduler a pretty accurate load-history of the task: has it used up more
> CPU time or less during the past N seconds. [the size '4' and the interval
> of 4x 1 seconds was found by lots of experimentation - this part is
> flexible and can be changed in both directions.]
>
> the penalty a task gets for generating more load than the CPU can handle
> is a priority decrease - there is a maximum amount to this penalty
> relative to their static priority, so even fully CPU-bound tasks will
> observe each other's priorities, and will share the CPU accordingly.
>
> I've separated the RT scheduler into a different codebase, while still
> keeping some of the scheduling codebase common. This does not look pretty
> in certain places such as __sched_tail() or activate_task(), but i dont
> think it can be avoided. RT scheduling is different, it uses a global
> runqueue (and global spinlock) and it needs global decisions. To make RT
> scheduling more instant, i've added a broadcast-reschedule message as
> well, to make it absolutely sure that RT tasks of the right priority are
> scheduled apropriately, even on SMP systems. The RT-scheduling part is
> O(1) as well.
>
> the SMP load-balancer can be extended/switched with additional parallel
> computing and cache hierarchy concepts: NUMA scheduling, multi-core CPUs
> can be supported easily by changing the load-balancer. Right now it's
> tuned for my SMP systems.
>
> i skipped the prev->mm == next->mm advantage - no workload i know of shows
> any sensitivity to this. It can be added back by sacrificing O(1)
> schedule() [the current and one-lower priority list can be searched for a
> that->mm == current->mm condition], but costs a fair number of cycles
> during a number of important workloads, so i wanted to avoid this as much
> as possible.
>
> - the SMP idle-task startup code was still racy and the new scheduler
> triggered this. So i streamlined the idle-setup code a bit. We do not call
> into schedule() before all processors have started up fully and all idle
> threads are in place.
>
> - the patch also cleans up a number of aspects of sched.c - moves code
> into other areas of the kernel where it's appropriate, and simplifies
> certain code paths and data constructs. As a result, the new scheduler's
> code is smaller than the old one.
>
> (i'm sure there are other details i forgot to explain. I've commented some
> of the more important code paths and data constructs. If you think some
> aspect of this design is faulty or misses some important issue then please
> let me know.)
>
> (the current code is by no means perfect, my main goal right now, besides
> fixing bugs is to make the code cleaner. Any suggestions for
> simplifications are welcome.)
>
> Benchmarks
> ==========
>
> i've performed two major groups of benchmarks: first i've verified the
> interactive performance (interactive 'feel') of the new scheduler on UP
> and SMP systems as well. While this is a pretty subjective thing, i found
> that the new scheduler is at least as good as the old one in all areas,
> and in a number of high load workloads it feels visibly smoother. I've
> tried a number of workloads, such as make -j background compilation or
> 1000 background processes. Interactive performance can also be verified
> via tracing both schedulers, and i've done that and found no areas of
> missed wakeups or imperfect SMP scheduling latencies in either of the two
> schedulers.
>
> the other group of benchmarks was the actual performance of the scheduler.
> I picked the following ones (some were intentionally picked to load the
> scheduler, others were picked to make the benchmark spectrum more
> complete):
>
> - compilation benchmarks
>
> - thr chat-server workload simulator written by Bill Hartner
>
> - the usual components from the lmbench suite
>
> - a heavily sched_yield()-ing testcode to measure yield() performance.
>
> [ i can test any other workload too that anyone would find interesting. ]
>
> i ran these benchmarks on a 1-CPU box using a UP kernel, a 2-CPU and a
> 8-CPU box as well, using the SMP kernel.
>
> The chat-server simulator creates a number of processes that are connected
> to each other via TCP sockets, the processes send messages to each other
> randomly, in a way that simulates actual chat server designs and
> workloads.
>
> 3 successive runs of './chat_c 127.0.0.1 10 1000' produce the following
> message throughput:
>
> vanilla-2.5.2-pre6:
>
> Average throughput : 110619 messages per second
> Average throughput : 107813 messages per second
> Average throughput : 120558 messages per second
>
> O(1)-schedule-2.5.2-pre6:
>
> Average throughput : 131250 messages per second
> Average throughput : 116333 messages per second
> Average throughput : 179686 messages per second
>
> this is a rougly 20% improvement.
>
> To get all benefits of the new scheduler, i ran it reniced, which in
> essence triggers round-robin batch scheduling for the chat server tasks:
>
> 3 successive runs of 'nice -n 19 ./chat_c 127.0.0.1 10 1000' produce the
> following throughput:
>
> vanilla-2.5.2-pre6:
>
> Average throughput : 77719 messages per second
> Average throughput : 83460 messages per second
> Average throughput : 90029 messages per second
>
> O(1)-schedule-2.5.2-pre6:
>
> Average throughput : 609942 messages per second
> Average throughput : 610221 messages per second
> Average throughput : 609570 messages per second
>
> throughput improved by more than 600%. The UP and 2-way SMP tests show a
> similar edge for the new scheduler. Furthermore, during these chatserver
> tests, the old scheduler doesnt handle interactive tasks very well, and
> the system is very jerky. (which is a side-effect of the overscheduling
> situation the scheduler gets into.)
>
> the 1-CPU UP numbers are interesting as well:
>
> vanilla-2.5.2-pre6:
>
> ./chat_c 127.0.0.1 10 100
> Average throughput : 102885 messages per second
> Average throughput : 95319 messages per second
> Average throughput : 99076 messages per second
>
> nice -n 19 ./chat_c 127.0.0.1 10 1000
> Average throughput : 161205 messages per second
> Average throughput : 151785 messages per second
> Average throughput : 152951 messages per second
>
> O(1)-schedule-2.5.2-pre6:
>
> ./chat_c 127.0.0.1 10 100 # NEW
> Average throughput : 128865 messages per second
> Average throughput : 115240 messages per second
> Average throughput : 99034 messages per second
>
> nice -n 19 ./chat_c 127.0.0.1 10 1000 # NEW
> Average throughput : 163112 messages per second
> Average throughput : 163012 messages per second
> Average throughput : 163652 messages per second
>
> this shows that while on UP we dont have the scalability improvements, the
> O(1) scheduler is still slightly ahead.
>
>
> another benchmark measures sched_yield() performance. (which the pthreads
> code relies on pretty heavily.)
>
> on a 2-way system, starting 4 instances of ./loop_yield gives the
> following context-switch throughput:
>
> vanilla-2.5.2-pre6
>
> # vmstat 5 | cut -c57-
> system cpu
> in cs us sy id
> 102 241247 6 94 0
> 101 240977 5 95 0
> 101 241051 6 94 0
> 101 241176 7 93 0
>
> O(1)-schedule-2.5.2-pre6
>
> # vmstat 5 | cut -c57-
> system cpu
> in cs us sy id
> 101 977530 31 69 0
> 101 977478 28 72 0
> 101 977538 27 73 0
>
> the O(1) scheduler is 300% faster, and we do nearly 1 million context
> switches per second!
>
> this test is even more interesting on the 8-way system, running 16
> instances of loop_yield:
>
> vanilla-2.5.2-pre6:
>
> vmstat 5 | cut -c57-
> system cpu
> in cs us sy id
> 106 108498 2 98 0
> 101 108333 1 99 0
> 102 108437 1 99 0
>
> 100K/sec context switches - the overhead of the global runqueue makes the
> scheduler slower than the 2-way box!
>
> O(1)-schedule-2.5.2-pre6:
>
> vmstat 5 | cut -c57-
> system cpu
> in cs us sy id
> 102 6120358 34 66 0
> 101 6117063 33 67 0
> 101 6117124 34 66 0
>
> this is more than 6 million context switches per second! (i think this is
> a first, no Linux box in existence did so many context switches per second
> before.) This is one workload where the per-CPU runqueues and scalability
> advantages show up big time.
>
> here are the lat_proc and lat_ctx comparisons (the results quoted here are
> the best numbers from a series of tests):
>
> vanilla-2.5.2-pre6:
>
> ./lat_proc fork
> Process fork+exit: 440.0000 microseconds
> ./lat_proc exec
> Process fork+execve: 491.6364 microseconds
> ./lat_proc shell
> Process fork+/bin/sh -c: 3545.0000 microseconds
>
> O(1)-schedule-2.5.2-pre6:
>
> ./lat_proc fork
> Process fork+exit: 168.6667 microseconds
> ./lat_proc exec
> Process fork+execve: 279.6500 microseconds
> ./lat_proc shell
> Process fork+/bin/sh -c: 2874.0000 microseconds
>
> the difference is pretty dramatic - it's mostly due to avoiding much of
> the COW overhead that comes from fork()+execve(). The fork()+exit()
> improvement is mostly due to better CPU affinity - parent and child are
> running on the same CPU, while the old scheduler pushes the child to
> another, idle CPU, which creates heavy interlocking traffic between the MM
> structures.
>
> the compilation benchmarks i ran gave very similar results for both
> schedulers. The O(1) scheduler has a small 2% advantage in make -j
> benchmarks (not accounting statistical noise - it's hard to produce
> reliable compilation benchmarks) - probably due to better SMP affinity
> again.
>
> Status
> ======
>
> i've tested the new scheduler under the aforementioned range of systems
> and workloads, but it's still experimental code nevertheless. I've
> developed it on SMP systems using the 2.5.2-pre kernels, so it has the
> most testing there, but i did a fair number of UP and 2.4.17 tests as
> well. NOTE! For the 2.5.2-pre6 kernel to be usable you should apply
> Andries' latest 2.5.2pre6-kdev_t patch available at:
>
> http://www.kernel.org/pub/linux/kernel/people/aeb/
>
> i also tested the RT scheduler for various situations such as
> sched_yield()-ing of RT tasks, strace-ing RT tasks and other details, and
> it's all working as expected. There might be some rough edges though.
>
> Comments, bug reports, suggestions are welcome,
>
> Ingo
>
> -
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