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SubjectCollapsing RT signals ...

I'm making some test with RT signals and looking at how they're implemented
inside the kernel.
After having experienced frequent queue overflow signals I looked at how
signals are queued inside the task_struct.
There's no signals optimization inside and this make the queue length depending
on the request rate instead of the number of connections.
It can happen that two ( or more ) POLL_IN signals are queued with a single
read() that sweep the buffer leaving other signals to issue reads ( read this
as user-mode / kernel-mode switch ) that will fail due lack of data.
So for every "superfluous" signal we'll have two user-mode / kernel-mode
switches, one for signal delivery and one for a failing read().
I'm just thinking at a way to optimize the signal delivery that is ( draft ) :


struct sigqueue {
struct sigqueue *next;
struct sigqueue **fsig;
siginfo_t info;
};


struct fown_struct {
int pid; /* pid or -pgrp where SIGIO should be sent */
uid_t uid, euid; /* uid/euid of process setting the owner */
int signum; /* posix.1b rt signal to be delivered on IO */
struct sigqueue *sig_hint;
};



At the end we'll have ( where fsig = &file->fown.sig_hint ) :


static int send_signal_hint(int sig, struct siginfo *info,
struct sigpending *signals, struct sigqueue **fsig) {

if (*fsig != NULL)
merge_info(&(*fsig)->info, info);
else {
*fsig = allog_sig_queue();

(*fsig)->fsig = fsig;

copy_info(&(*fsig)->info, info);

...
add-to-queue();
...
}

...

}


When the message is delivered we'll have :

void clean_sig_hint(struct sigqueue *qsig) {

if (qsig->fsig != NULL) {
*(qsig->fsig) = NULL;
qsig->fsig = NULL;
}

}


When the file is closed :

void clean_fown_sighint(struct fown_struct *fown) {

if (fown->sig_hint != NULL) {
fown->sig_hint->fsig = NULL;
fown->sig_hint = NULL;
}

}


All these ops must be done under sigmask_lock lock ( send_signal() and signal
dequeue already does ).
This will make multiple signal from the same file to be stocked inside the same
slot reducing the RT signal traffic.

Comments ?






- Davide

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