Messages in this thread | | | From | (Alan Cox) | Subject | Re: GGI, EGCS/PGCC, Kernel source | Date | Wed, 25 Feb 1998 10:09:14 +0000 (GMT) |
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> Yep, and I think it won't take too much work in the keyboard driver to > extend the tty <-> framebuffer binding to the keyboards. I'd try to do > it via fg_console[fbidx] and binding a keyboard to a specific framebuffer. > Does that sound simple and minimal intrusive enough?
And also to unbind it so you can have multiple monitor, hotkey keyboard target switch and cases like serial input/monitor output.
> Mac68k and PPC are the ideal machines to play these games (though 7 keyboards > would probably leave you without mice there). Time for ADB device address > resolution ...
You can plug a keyboard into a PS/2 mouse port
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