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SubjectRe: [PATCH 12/17] dyndbg,module: make proper substructs in _ddebug_info
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On 5/4/26 10:45 PM, Jim Cromie wrote:
> recompose struct _ddebug_info, inserting proper sub-structs.
>
> The struct _ddebug_info has 2 pairs of _vec, num_##_vec fields, for
> descs and classes respectively. for_subvec() makes walking these
> vectors less cumbersome, now lets move those field pairs into their
> own "vec" structs: _ddebug_descs & _ddebug_class_maps, and re-compose
> struct _ddebug_info to contain them cleanly. This also lets us get
> rid of for_subvec()'s num_##_vec paste-up.
>
> Also recompose struct ddebug_table to contain a _ddebug_info. This
> reinforces its use as a cursor into relevant data for a builtin
> module, and access to the full _ddebug state for modules.
>
> NOTES:
>
> Fixup names: Normalize all struct names to "struct _ddebug_*"
> eliminating the minor/stupid variations created in classmaps-v1.
>
> Invariant: These vectors ref a contiguous subrange of __section memory
> in builtin/DATA or in loadable modules via mod->dyndbg_info; with
> guaranteed life-time for us.
>
> struct module contains a _ddebug_info field and module/main.c sets it
> up, so that gets adjusted rather obviously.
>
> Reviewed-by: Louis Chauvet <louis.chauvet@bootlin.com>
> Signed-off-by: Jim Cromie <jim.cromie@gmail.com>

Acked-by: Petr Pavlu <petr.pavlu@suse.com> # module

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