Messages in this thread |  | | Date | Fri, 10 May 2024 20:24:26 +0200 | | Subject | Re: [PATCHSET v6] sched: Implement BPF extensible scheduler class | | From | Peter Jung <> |
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Hi everyone,
We (CachyOS [0]) want to support to proposal of sched_ext. CachyOS is an archlinux based distribution, which improves the performance, throughput and interactivity for the desktop but also on servers. We have a big community, which likes testing new features on the kernel, GPU drivers, frequency drivers, new locking technologies and schedulers.
[0]: https://cachyos.org/
For CachyOS, schedulers have always been a key matter. We have numerous variants of kernels with different schedulers so that everyone can be satisfied. So far, schedulers in the kernel have faced one problem, namely: 1 kernel = 1 scheduler. It was impossible to change the CPU scheduler without restarting the computer and booting another kernel. scx-scheduler simply and extremely successfully changes this approach and allows you to change schedulers at runtime. The approach with a single default scheduler in the kernel also leads to a problematic situation, because in our opinion it is impossible to develop a single scheduler that is the optimal solution for all possible tasks. Again, and in this case, scx-scheds makes this problem obsolete.
The EEVDF Scheduler gives a good overall experience, but it currently lacks good interactivity under load, specific scenarios like gaming and also the latency. Rusty gives CachyOS currently a very good replacement for desktop usage. We are planning to provide the Rusty Scheduler in the future as default. The interactivity of Rusty is dramatically better than EEVDF, especially when a heavy workload is running in the background, e.g. during compilation. Using the desktop under such a workload can be very challenging for the default scheduler and at rusty it is not even noticeable that during compilation is running. Also in gaming scenarios rusty seems to provide excellent performance.
The LAVD Scheduler is integrated as default in our handheld variant and shows very good impressive results in frame times as well as 1% lows. This gives our user on the Handheld Edition a better experience.
It is also worth mentioning that our community takes an active part in sched-ext testing and regularly reports bugs and suggestions for changes. Cooperation with developers is also perfect - they immediately make corrections if there are any regressions.
Regards,
Peter Jung CachyOS
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