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SubjectRe: [RFC PATCH] sched/eevdf: Return leftmost entity in pick_eevdf() if no eligible entity is found
On Fri, Apr 19, 2024 at 4:24 PM Peter Zijlstra <peterz@infradead.org> wrote:
>
> On Thu, Apr 18, 2024 at 09:03:36PM +0800, Chen Yu wrote:
>
> > diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> > index 31bca05c3612..9f203012e8f5 100644
> > --- a/kernel/sched/fair.c
> > +++ b/kernel/sched/fair.c
> > @@ -696,15 +696,23 @@ u64 avg_vruntime(struct cfs_rq *cfs_rq)
> > *
> > * XXX could add max_slice to the augmented data to track this.
> > */
> > +
> > +static s64 limit_entity_lag(struct sched_entity *se, s64 lag)
> > +{
> > + s64 limit;
> > +
> > + limit = calc_delta_fair(max_t(u64, 2*se->slice, TICK_NSEC), se);
> > + return clamp(lag, -limit, limit);
> > +}
>
> Right, helper makes sense.
>
> > @@ -3721,6 +3729,7 @@ static void reweight_eevdf(struct cfs_rq *cfs_rq, struct sched_entity *se,
> > if (avruntime != se->vruntime) {
> > vlag = (s64)(avruntime - se->vruntime);
> > vlag = div_s64(vlag * old_weight, weight);
> > + vlag = limit_entity_lag(se, vlag);
> > se->vruntime = avruntime - vlag;
>
> So the !on_rq case has clamping in update_entity_lag() which is before
> scaling. And that makes more sense to me, because putting a limit on
> vlag before the multiplication *should* ensure the multiplication itself
> doesn't overflow.
>
> But now you allow it to compute garbage and then clip the garbage.
>
> > }
> >
> > @@ -3768,6 +3777,9 @@ static void reweight_entity(struct cfs_rq *cfs_rq, struct sched_entity *se,
> >
> > update_load_set(&se->load, weight);
> >
> > + if (!se->on_rq)
> > + se->vlag = limit_entity_lag(se, se->vlag);
> > +
>
> Except you now add clamping after scaling too, but in a really weird
> place. Should this not go right after the div_s64() that scales?

Yes, it's better to put it after the div_s64().

>
> Unlike the reweight_eevdf() case, there might be an argument for doing
> it after scaling in this case. Namely, you can have multiple reweights
> stacking their scale ops.
>
>
> Also, could you put a few words in on how often these clips are hit? I
> suspect it's fairly rare (but crucial when it does).

I think this probability may be not small, because the user space
often modifies the task's nice value while the task is sleeping.
I also would add logs to check it.

BR

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