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SubjectRe: [PATCH] ASoC: da7219: Fix pole orientation detection on OMTP headsets when playing music
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On 2/6/23 18:42, David Rau wrote:
>
>
> -----Original Message-----
> From: Guenter Roeck <groeck7@gmail.com> On Behalf Of Guenter Roeck
> Sent: Monday, February 6, 2023 22:05
> To: David Rau <david.rau.zg@renesas.com>; Mark Brown <broonie@kernel.org>
> Cc: perex@perex.cz; lgirdwood@gmail.com; tiwai@suse.com; support.opensource@diasemi.com; alsa-devel@alsa-project.org; linux-kernel@vger.kernel.org
> Subject: Re: [PATCH] ASoC: da7219: Fix pole orientation detection on OMTP headsets when playing music
>
> On 2/5/23 21:38, David Rau wrote:
>>>
>>>
>>> -----Original Message-----
>>> From: Guenter Roeck <groeck7@gmail.com> On Behalf Of Guenter Roeck
>>> Sent: Saturday, February 4, 2023 23:42
>>> To: Mark Brown <broonie@kernel.org>
>>> Cc: David Rau <david.rau.zg@renesas.com>; perex@perex.cz;
>>> lgirdwood@gmail.com; tiwai@suse.com; support.opensource@diasemi.com;
>>> alsa-devel@alsa-project.org; linux-kernel@vger.kernel.org
>>> Subject: Re: [PATCH] ASoC: da7219: Fix pole orientation detection on
>>> OMTP headsets when playing music
>>>
>>> On Thu, Feb 02, 2023 at 07:36:42PM +0000, Mark Brown wrote:
>>>>
>>>>>> they have the potential to actually lock up are the
>>>>>> cancel_work_sync() calls but they were unchanged and the backtrace
>>>>>> you showed was showing the thread in the msleep(). My guess would
>>>>>> be that you've got systems where there are very frequent jack
>>>>>> detection events (potentiallly with broken accessories, or possibly
>>>>>> due to the ground switch putting things into the wrong
>>>>>> priority) and that the interrupt is firing again as soon as the
>>>>>> thread unmasks the primary interrupt which means it never actually stops running.
>>>>
>>>>> That is what I strongly suspect is happening. I don't know why
>>>>> exactly the interrupt is firing continuously, but the hang is always in msleep().
>>>>> One possibility might be that the event is actually a disconnect
>>>>> event, and that enabling and immediately disabling the ground switch
>>>>> causes another interrupt, which is then handled immediately, causing the hang.
>>>>
>>>> Could be. I'd be willing to guess that it's not just one event but
>>>> rather a stream of events of some kind. Possibly if it's due to the
>>>> ground switch it's spuriously detecting a constant stream of button
>>>> presses for the affected systems, which don't produce any UI visible
>>>> result which would cause users to pull the accessory for whatever
>>>> reason? Whatever's going on I bet it's broken accessories triggering it.
>>>>
>>>
>>> That seems to be unlikely. The average number of crashes per affected system is 1.92, which points to something the users are doing and less to a broken accessory.
>>>> We do observe crashes due to broken accessories, but in those cases the number of crashes per system tends to be much > higher.
>>>
>>>> Anyway, below is a patch with a possible fix. Of course, I still don't know what the patch originally tried to fix, so it might not do much if anything good.
>>> I added the software debouncing before insertion task to ensue the better compatibility of OMTP Jack.
>>>> For example, it keeps button detection in the interrupt handler to avoid dropping button events, so if spurious button detection as you suspected is indeed (part of) the problem we might still see a large number of interrupts.
>>>
>>>> Guenter
>>>>
>>> Thanks a lot for your big efforts to implement the temporary fix and verifications.
>>> Would you please let me know the average number of crashes per affected system if you rollback to the pervious fix?
>>> Ref:
>>> https://jpn01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgit.
>>> kernel.org%2Fpub%2Fscm%2Flinux%2Fkernel%2Fgit%2Ftorvalds%2Flinux.git%2
>>> Fcommit%2Fsound%2Fsoc%2Fcodecs%3Fid%3D2d969e8f35b1849a43156029a7a6e294
>>> 3b89d0c0&data=05%7C01%7Cdavid.rau.zg%40renesas.com%7Cae6910f8ff4e4e299
>>> bc408db084b1a2a%7C53d82571da1947e49cb4625a166a4a2a%7C0%7C0%7C638112890
>>> 873388020%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIi
>>> LCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=8KgHP%2FOD%2BTDcr
>>> rUVSATFkDCDDmhiCu7d5%2FKhyOszThA%3D&reserved=0
>>> https://jpn01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgit.
>>> kernel.org%2Fpub%2Fscm%2Flinux%2Fkernel%2Fgit%2Ftorvalds%2Flinux.git%2
>>> Fcommit%2Fsound%2Fsoc%2Fcodecs%3Fid%3D06f5882122e3faa183d76c4ec2c92f4c
>>> 38e2c7bb&data=05%7C01%7Cdavid.rau.zg%40renesas.com%7Cae6910f8ff4e4e299
>>> bc408db084b1a2a%7C53d82571da1947e49cb4625a166a4a2a%7C0%7C0%7C638112890
>>> 873388020%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIi
>>> LCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=WosfvANk0YxeJD5PG
>>> %2FnAuAWVqt7m4U3mMaYXefLLdS4%3D&reserved=0
>>>
>
>> You mean just keep the above two patches and revert 969357ec94e6 ?
>> Sure, I can do that, but feedback from the field would take some
>> 2-3 months. Is that what you recommend to do for now ?
>
>> Thanks,
>> Guenter
>
> Thanks for the feedback.
> What I mean is just do rollback to remove the "sleep" patch I did in your repository.
>
> After the rollback, could you please let me know the average number of crashes per affected system with the same test conditions?
> Will it still take some 2-3 months?
>

Yes, due to our rollout schedules. Those are crashes observed in the field,
after all.

Guenter

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