Messages in this thread Patch in this message |  | | From | Andy Shevchenko <> | | Subject | [PATCH v1 3/3] ACPI: video: Switch to use acpi_get_first_match_physical_node() | | Date | Mon, 23 Jan 2023 19:10:06 +0200 |
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Refactor the code to use acpi_get_first_match_physical_node(), which is currently open coded.
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> --- drivers/acpi/video_detect.c | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-)
diff --git a/drivers/acpi/video_detect.c b/drivers/acpi/video_detect.c index 0ccde0d4c527..b23773347e67 100644 --- a/drivers/acpi/video_detect.c +++ b/drivers/acpi/video_detect.c @@ -112,16 +112,10 @@ static bool nvidia_wmi_ec_supported(void) static bool apple_gmux_backlight_present(void) { - struct acpi_device *adev; struct device *dev; bool ret; - adev = acpi_dev_get_first_match_dev(GMUX_ACPI_HID, NULL, -1); - if (!adev) - return false; - - dev = get_device(acpi_get_first_physical_node(adev)); - acpi_dev_put(adev); + dev = acpi_get_first_match_physical_node(GMUX_ACPI_HID, NULL, -1); if (!dev) return false; -- 2.39.0
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