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SubjectRe: [PATCH] mlx4: use snprintf() instead of sprintf() for safety
On Tue, Nov 22, 2022 at 12:12:23PM -0800, Jakub Kicinski wrote:
> On Tue, 22 Nov 2022 16:48:15 +0200 Leon Romanovsky wrote:
> > On Tue, Nov 22, 2022 at 04:04:53PM +0300, Peter Kosyh wrote:
> > > Use snprintf() to avoid the potential buffer overflow. Although in the
> > > current code this is hardly possible, the safety is unclean.
> >
> > Let's fix the tools instead. The kernel code is correct.
>
> I'm guessing the code is correct because port can't be a high value?

Yes, port value is provided as input to mlx4_init_port_info() and it is
capped by MLX4_MAX_PORTS, which is 2.

> Otherwise, if I'm counting right, large enough port representation
> (e.g. 99999999) could overflow the string. If that's the case - how
> would they "fix the tool" to know the port is always a single digit?

I may admit that I don't know how hard or easy to implement it, but it
will be great if tool would be able to understand that dev->caps.num_ports
are not really dynamic values, but constant ones.

However, I don't mind if we merge it.

Thanks,
Reviewed-by: Leon Romanovsky <leonro@nvidia.com>

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