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SubjectRe: [PATCH v3 5/9] drm/msm: Add deadline based boost support
On Wed, Sep 8, 2021 at 10:48 AM Daniel Vetter <daniel@ffwll.ch> wrote:
>
> On Fri, Sep 03, 2021 at 11:47:56AM -0700, Rob Clark wrote:
> > From: Rob Clark <robdclark@chromium.org>
> >
> > Signed-off-by: Rob Clark <robdclark@chromium.org>
>
> Why do you need a kthread_work here? Is this just to make sure you're
> running at realtime prio? Maybe a comment to that effect would be good.

Mostly because we are already using a kthread_worker for things the
GPU needs to kick off to a different context.. but I think this is
something we'd want at a realtime prio

BR,
-R

> -Daniel
>
> > ---
> > drivers/gpu/drm/msm/msm_fence.c | 76 +++++++++++++++++++++++++++
> > drivers/gpu/drm/msm/msm_fence.h | 20 +++++++
> > drivers/gpu/drm/msm/msm_gpu.h | 1 +
> > drivers/gpu/drm/msm/msm_gpu_devfreq.c | 20 +++++++
> > 4 files changed, 117 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/msm/msm_fence.c b/drivers/gpu/drm/msm/msm_fence.c
> > index f2cece542c3f..67c2a96e1c85 100644
> > --- a/drivers/gpu/drm/msm/msm_fence.c
> > +++ b/drivers/gpu/drm/msm/msm_fence.c
> > @@ -8,6 +8,37 @@
> >
> > #include "msm_drv.h"
> > #include "msm_fence.h"
> > +#include "msm_gpu.h"
> > +
> > +static inline bool fence_completed(struct msm_fence_context *fctx, uint32_t fence);
> > +
> > +static struct msm_gpu *fctx2gpu(struct msm_fence_context *fctx)
> > +{
> > + struct msm_drm_private *priv = fctx->dev->dev_private;
> > + return priv->gpu;
> > +}
> > +
> > +static enum hrtimer_restart deadline_timer(struct hrtimer *t)
> > +{
> > + struct msm_fence_context *fctx = container_of(t,
> > + struct msm_fence_context, deadline_timer);
> > +
> > + kthread_queue_work(fctx2gpu(fctx)->worker, &fctx->deadline_work);
> > +
> > + return HRTIMER_NORESTART;
> > +}
> > +
> > +static void deadline_work(struct kthread_work *work)
> > +{
> > + struct msm_fence_context *fctx = container_of(work,
> > + struct msm_fence_context, deadline_work);
> > +
> > + /* If deadline fence has already passed, nothing to do: */
> > + if (fence_completed(fctx, fctx->next_deadline_fence))
> > + return;
> > +
> > + msm_devfreq_boost(fctx2gpu(fctx), 2);
> > +}
> >
> >
> > struct msm_fence_context *
> > @@ -26,6 +57,13 @@ msm_fence_context_alloc(struct drm_device *dev, volatile uint32_t *fenceptr,
> > fctx->fenceptr = fenceptr;
> > spin_lock_init(&fctx->spinlock);
> >
> > + hrtimer_init(&fctx->deadline_timer, CLOCK_MONOTONIC, HRTIMER_MODE_ABS);
> > + fctx->deadline_timer.function = deadline_timer;
> > +
> > + kthread_init_work(&fctx->deadline_work, deadline_work);
> > +
> > + fctx->next_deadline = ktime_get();
> > +
> > return fctx;
> > }
> >
> > @@ -49,6 +87,8 @@ void msm_update_fence(struct msm_fence_context *fctx, uint32_t fence)
> > {
> > spin_lock(&fctx->spinlock);
> > fctx->completed_fence = max(fence, fctx->completed_fence);
> > + if (fence_completed(fctx, fctx->next_deadline_fence))
> > + hrtimer_cancel(&fctx->deadline_timer);
> > spin_unlock(&fctx->spinlock);
> > }
> >
> > @@ -79,10 +119,46 @@ static bool msm_fence_signaled(struct dma_fence *fence)
> > return fence_completed(f->fctx, f->base.seqno);
> > }
> >
> > +static void msm_fence_set_deadline(struct dma_fence *fence, ktime_t deadline)
> > +{
> > + struct msm_fence *f = to_msm_fence(fence);
> > + struct msm_fence_context *fctx = f->fctx;
> > + unsigned long flags;
> > + ktime_t now;
> > +
> > + spin_lock_irqsave(&fctx->spinlock, flags);
> > + now = ktime_get();
> > +
> > + if (ktime_after(now, fctx->next_deadline) ||
> > + ktime_before(deadline, fctx->next_deadline)) {
> > + fctx->next_deadline = deadline;
> > + fctx->next_deadline_fence =
> > + max(fctx->next_deadline_fence, (uint32_t)fence->seqno);
> > +
> > + /*
> > + * Set timer to trigger boost 3ms before deadline, or
> > + * if we are already less than 3ms before the deadline
> > + * schedule boost work immediately.
> > + */
> > + deadline = ktime_sub(deadline, ms_to_ktime(3));
> > +
> > + if (ktime_after(now, deadline)) {
> > + kthread_queue_work(fctx2gpu(fctx)->worker,
> > + &fctx->deadline_work);
> > + } else {
> > + hrtimer_start(&fctx->deadline_timer, deadline,
> > + HRTIMER_MODE_ABS);
> > + }
> > + }
> > +
> > + spin_unlock_irqrestore(&fctx->spinlock, flags);
> > +}
> > +
> > static const struct dma_fence_ops msm_fence_ops = {
> > .get_driver_name = msm_fence_get_driver_name,
> > .get_timeline_name = msm_fence_get_timeline_name,
> > .signaled = msm_fence_signaled,
> > + .set_deadline = msm_fence_set_deadline,
> > };
> >
> > struct dma_fence *
> > diff --git a/drivers/gpu/drm/msm/msm_fence.h b/drivers/gpu/drm/msm/msm_fence.h
> > index 4783db528bcc..d34e853c555a 100644
> > --- a/drivers/gpu/drm/msm/msm_fence.h
> > +++ b/drivers/gpu/drm/msm/msm_fence.h
> > @@ -50,6 +50,26 @@ struct msm_fence_context {
> > volatile uint32_t *fenceptr;
> >
> > spinlock_t spinlock;
> > +
> > + /*
> > + * TODO this doesn't really deal with multiple deadlines, like
> > + * if userspace got multiple frames ahead.. OTOH atomic updates
> > + * don't queue, so maybe that is ok
> > + */
> > +
> > + /** next_deadline: Time of next deadline */
> > + ktime_t next_deadline;
> > +
> > + /**
> > + * next_deadline_fence:
> > + *
> > + * Fence value for next pending deadline. The deadline timer is
> > + * canceled when this fence is signaled.
> > + */
> > + uint32_t next_deadline_fence;
> > +
> > + struct hrtimer deadline_timer;
> > + struct kthread_work deadline_work;
> > };
> >
> > struct msm_fence_context * msm_fence_context_alloc(struct drm_device *dev,
> > diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
> > index 0e4b45bff2e6..e031c9b495ed 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu.h
> > +++ b/drivers/gpu/drm/msm/msm_gpu.h
> > @@ -425,6 +425,7 @@ void msm_devfreq_init(struct msm_gpu *gpu);
> > void msm_devfreq_cleanup(struct msm_gpu *gpu);
> > void msm_devfreq_resume(struct msm_gpu *gpu);
> > void msm_devfreq_suspend(struct msm_gpu *gpu);
> > +void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor);
> > void msm_devfreq_active(struct msm_gpu *gpu);
> > void msm_devfreq_idle(struct msm_gpu *gpu);
> >
> > diff --git a/drivers/gpu/drm/msm/msm_gpu_devfreq.c b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > index 0a1ee20296a2..8a8d7b9028a3 100644
> > --- a/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > +++ b/drivers/gpu/drm/msm/msm_gpu_devfreq.c
> > @@ -144,6 +144,26 @@ void msm_devfreq_suspend(struct msm_gpu *gpu)
> > devfreq_suspend_device(gpu->devfreq.devfreq);
> > }
> >
> > +void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor)
> > +{
> > + struct msm_gpu_devfreq *df = &gpu->devfreq;
> > + unsigned long freq;
> > +
> > + /*
> > + * Hold devfreq lock to synchronize with get_dev_status()/
> > + * target() callbacks
> > + */
> > + mutex_lock(&df->devfreq->lock);
> > +
> > + freq = get_freq(gpu);
> > +
> > + freq *= factor;
> > +
> > + msm_devfreq_target(&gpu->pdev->dev, &freq, 0);
> > +
> > + mutex_unlock(&df->devfreq->lock);
> > +}
> > +
> > void msm_devfreq_active(struct msm_gpu *gpu)
> > {
> > struct msm_gpu_devfreq *df = &gpu->devfreq;
> > --
> > 2.31.1
> >
>
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch

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