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SubjectRe: [PATCH v2 5/7] drm/msm/dp: return correct edid checksum after corrupted edid checksum read
Quoting Kuogee Hsieh (2021-07-13 08:54:05)
> diff --git a/drivers/gpu/drm/msm/dp/dp_panel.c b/drivers/gpu/drm/msm/dp/dp_panel.c
> index 88196f7..0fdb551 100644
> --- a/drivers/gpu/drm/msm/dp/dp_panel.c
> +++ b/drivers/gpu/drm/msm/dp/dp_panel.c
> @@ -303,7 +303,12 @@ void dp_panel_handle_sink_request(struct dp_panel *dp_panel)
> panel = container_of(dp_panel, struct dp_panel_private, dp_panel);
>
> if (panel->link->sink_request & DP_TEST_LINK_EDID_READ) {
> - u8 checksum = dp_panel_get_edid_checksum(dp_panel->edid);
> + u8 checksum;
> +
> + if (dp_panel->edid)
> + checksum = dp_panel_get_edid_checksum(dp_panel->edid);
> + else
> + checksum = dp_panel->connector->real_edid_checksum;

Is there any reason why we can't use connector->real_edid_checksum all
the time?

>
> dp_link_send_edid_checksum(panel->link, checksum);
> dp_link_send_test_response(panel->link);

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