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SubjectRe: [V2][PATCH 2/2] drm: xlnx: consolidate the functions which programming AUDIO_VIDEO_SELECT register
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Hi Laurent,
Thank you for your review.

On 5/20/21 5:56 PM, Laurent Pinchart wrote:
> Hi Quanyang,
>
> Thank you for the patch.
>
> On Tue, May 18, 2021 at 05:50:19PM +0800, quanyang.wang@windriver.com wrote:
>> From: Quanyang Wang <quanyang.wang@windriver.com>
>>
>> For now, the functions zynqmp_disp_avbuf_enable/disable_audio and
>> zynqmp_disp_avbuf_enable/disable_video are all programming the register
>> AV_BUF_OUTPUT_AUDIO_VIDEO_SELECT to select the output for audio or video.
>> And in the future, many drm properties (like video_tpg, audio_tpg,
>> audio_pl, etc) also need to access it. So let's introduce some variables
>> of enum type and consolidate the code to unify handling this.
>>
>> Signed-off-by: Quanyang Wang <quanyang.wang@windriver.com>
>> ---
>> drivers/gpu/drm/xlnx/zynqmp_disp.c | 168 ++++++++++++++----------
>> drivers/gpu/drm/xlnx/zynqmp_disp_regs.h | 23 +---
>> 2 files changed, 106 insertions(+), 85 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/xlnx/zynqmp_disp.c b/drivers/gpu/drm/xlnx/zynqmp_disp.c
>> index eefb278e24c6..3672d2f5665b 100644
>> --- a/drivers/gpu/drm/xlnx/zynqmp_disp.c
>> +++ b/drivers/gpu/drm/xlnx/zynqmp_disp.c
>> @@ -102,12 +102,39 @@ enum zynqmp_disp_layer_id {
>>
>> /**
>> * enum zynqmp_disp_layer_mode - Layer mode
>> - * @ZYNQMP_DISP_LAYER_NONLIVE: non-live (memory) mode
>> + * @ZYNQMP_DISP_LAYER_MEM: memory mode
>> * @ZYNQMP_DISP_LAYER_LIVE: live (stream) mode
>> + * @ZYNQMP_DISP_LAYER_TPG: tpg mode (only for video layer)
>> + * @ZYNQMP_DISP_LAYER_DISABLE: disable mode
>
> "Disable" isn't really a mode :-S
Yes, as per Register Reference for AV_BUF_OUTPUT_AUDIO_VIDEO_SELECT
VID_STREAM2_SEL 3:2 rw 0x2 STREAM2 Enable
00: Disable graphics from memory/live
01: Enable graphics from memory
10: Enable graphics from live
11: None
VID_STREAM1_SEL 1:0 rw STREAM1 Select:
0: Live Video
1: Video from memory
2: Pattern Generator
3: None (black frames)

The NONE mode maybe better.
>
>> */
>> enum zynqmp_disp_layer_mode {
>> - ZYNQMP_DISP_LAYER_NONLIVE,
>> - ZYNQMP_DISP_LAYER_LIVE
>> + ZYNQMP_DISP_LAYER_MEM,
>> + ZYNQMP_DISP_LAYER_LIVE,
>> + ZYNQMP_DISP_LAYER_TPG,
>> + ZYNQMP_DISP_LAYER_DISABLE
>> +};
>> +
>> +enum avbuf_vid_mode {
>> + VID_MODE_LIVE,
>> + VID_MODE_MEM,
>> + VID_MODE_TPG,
>> + VID_MODE_NONE
>> +};
>
> I don't like this much. The enum here doesn't clearly show that the
> values correspond to hardware register values. I'd rather address this
> in drivers/gpu/drm/xlnx/zynqmp_disp_regs.h, see below for a proposal.
The value of LIVE/MEM/TPG is different from two layer.
In Video layer, 0 is live, 1 is mem, 2 is tpg and 3 is blackscreen.
But for gfx mode, 0 is disable, 1 is mem, 2 is live and 3 is blackscreen.
If we define ZYNQMP_DISP_AV_BUF_OUTPUT_LIVE is 0, it only works for
video layer but not graphic layer. So I define one enumeration type to
abstract the both layer mode and also define two enumeration for each
layer in order to write enumeration vairables directly to register.
>
>> +
>> +enum avbuf_gfx_mode {
>> + GFX_MODE_DISABLE,
>> + GFX_MODE_MEM,
>> + GFX_MODE_LIVE,
>> + GFX_MODE_NONE
>> +};
>> +
>> +enum avbuf_aud_mode {
>> + AUD1_MODE_LIVE,
>> + AUD1_MODE_MEM,
>> + AUD1_MODE_TPG,
>> + AUD1_MODE_DISABLE,
>> + AUD2_MODE_DISABLE,
>> + AUD2_MODE_ENABLE
>
> Combining AUD1 and AUD2 in the same enum, with the
> " - AUD2_MODE_DISABLE" below, is really a hack. Let's keep
> hardware-related valeus in drivers/gpu/drm/xlnx/zynqmp_disp_regs.h.
OK, I will revert this part.
>
> Overall I'm not really fond of this rework I'm afraid, I think the
> result is way less readable. Given that this isn't required yet as
> support for the TPG or the PL input isn't part of this series, unless it
> can be rewritten in a better way already, I'd prefer dropping this patch
> for now and including it in a series that enables TPG or PL input.
Yes, I agree. It's not a good time to add this patch now. I will rewrite
it in a better way. Please drop this patch.

>
> I also think it could be beneficial to split the patch in two, it seems
> to do a bit too much.
Would you please give some suggestions?
>
>> };
>>
>> /**
>> @@ -542,92 +569,102 @@ static void zynqmp_disp_avbuf_disable_channels(struct zynqmp_disp_avbuf *avbuf)
>> }
>>
>> /**
>> - * zynqmp_disp_avbuf_enable_audio - Enable audio
>> + * zynqmp_disp_avbuf_output_select - Select the buffer manager outputs
>> * @avbuf: Audio/video buffer manager
>> + * @layer: The layer
>> + * @mode: The mode for this layer
>> *
>> - * Enable all audio buffers with a non-live (memory) source.
>> + * Select the buffer manager outputs for @layer.
>> */
>> -static void zynqmp_disp_avbuf_enable_audio(struct zynqmp_disp_avbuf *avbuf)
>> +static void zynqmp_disp_avbuf_output_select(struct zynqmp_disp_avbuf *avbuf,
>> + struct zynqmp_disp_layer *layer,
>> + u32 mode)
>> {
>> - u32 val;
>> + u32 reg;
>>
>> - val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MEM;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN;
>> - zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
>> + reg = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
>> +
>> + /* Select audio mode when the layer is NULL */
>
> This is also a hack, I don't really like it. I'd much prefer keeping
> audio handling in separate functions.
OK, I will keep the audio functions.
Thanks,
Quanyang
>
>> + if (layer == NULL) {
>> + if (mode >= AUD2_MODE_DISABLE) {
>> + reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_MASK;
>> + reg |= FIELD_PREP(ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_MASK,
>> + (mode - AUD2_MODE_DISABLE));
>> + } else {
>> + reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
>> + reg |= FIELD_PREP(ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK, mode);
>> + }
>> + } else if (is_layer_vid(layer)) {
>> + reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
>> + reg |= FIELD_PREP(ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK, mode);
>> + } else {
>> + reg &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
>> + reg |= FIELD_PREP(ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK, mode);
>> + }
>> +
>> + zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, reg);
>> }
>>
>> /**
>> - * zynqmp_disp_avbuf_disable_audio - Disable audio
>> + * zynqmp_disp_avbuf_enable_audio - Enable audio
>> * @avbuf: Audio/video buffer manager
>> *
>> - * Disable all audio buffers.
>> + * Enable all audio buffers.
>> */
>> -static void zynqmp_disp_avbuf_disable_audio(struct zynqmp_disp_avbuf *avbuf)
>> +static void zynqmp_disp_avbuf_enable_audio(struct zynqmp_disp_avbuf *avbuf)
>> {
>> - u32 val;
>> -
>> - val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_DISABLE;
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN;
>> - zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
>> + zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD1_MODE_MEM);
>> + zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD2_MODE_ENABLE);
>> }
>>
>> /**
>> - * zynqmp_disp_avbuf_enable_video - Enable a video layer
>> + * zynqmp_disp_avbuf_disable_audio - Disable audio
>> * @avbuf: Audio/video buffer manager
>> - * @layer: The layer
>> - * @mode: Operating mode of layer
>> *
>> - * Enable the video/graphics buffer for @layer.
>> + * Disable all audio buffers.
>> */
>> -static void zynqmp_disp_avbuf_enable_video(struct zynqmp_disp_avbuf *avbuf,
>> - struct zynqmp_disp_layer *layer,
>> - enum zynqmp_disp_layer_mode mode)
>> +static void zynqmp_disp_avbuf_disable_audio(struct zynqmp_disp_avbuf *avbuf)
>> {
>> - u32 val;
>> -
>> - val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
>> - if (is_layer_vid(layer)) {
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
>> - if (mode == ZYNQMP_DISP_LAYER_NONLIVE)
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MEM;
>> - else
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_LIVE;
>> - } else {
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM;
>> - if (mode == ZYNQMP_DISP_LAYER_NONLIVE)
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM;
>> - else
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_LIVE;
>> - }
>> - zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
>> + zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD1_MODE_DISABLE);
>> + zynqmp_disp_avbuf_output_select(avbuf, NULL, AUD2_MODE_DISABLE);
>> }
>>
>> /**
>> - * zynqmp_disp_avbuf_disable_video - Disable a video layer
>> - * @avbuf: Audio/video buffer manager
>> + * zynqmp_disp_avbuf_set_layer_output - Set layer output
>> * @layer: The layer
>> + * @mode: The layer mode
>> *
>> - * Disable the video/graphics buffer for @layer.
>> + * Set output for @layer
>> */
>> -static void zynqmp_disp_avbuf_disable_video(struct zynqmp_disp_avbuf *avbuf,
>> - struct zynqmp_disp_layer *layer)
>> +static void zynqmp_disp_avbuf_set_layer_output(struct zynqmp_disp_layer *layer,
>> + enum zynqmp_disp_layer_mode mode)
>> {
>> - u32 val;
>> -
>> - val = zynqmp_disp_avbuf_read(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT);
>> - if (is_layer_vid(layer)) {
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_NONE;
>> - } else {
>> - val &= ~ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK;
>> - val |= ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_DISABLE;
>> + struct zynqmp_disp *disp = layer->disp;
>> + int val;
>> +
>> + switch (mode) {
>> + case ZYNQMP_DISP_LAYER_LIVE:
>> + val = is_layer_vid(layer) ? VID_MODE_LIVE : GFX_MODE_LIVE;
>> + break;
>> + case ZYNQMP_DISP_LAYER_MEM:
>> + val = is_layer_vid(layer) ? VID_MODE_MEM : GFX_MODE_MEM;
>> + break;
>> + case ZYNQMP_DISP_LAYER_TPG:
>> + if (!is_layer_vid(layer)) {
>> + dev_err(disp->dev, "gfx layer has no tpg mode\n");
>> + return;
>> + }
>> + val = VID_MODE_TPG;
>> + break;
>> + case ZYNQMP_DISP_LAYER_DISABLE:
>> + val = is_layer_vid(layer) ? VID_MODE_NONE : GFX_MODE_DISABLE;
>> + break;
>> + default:
>> + dev_err(disp->dev, "invalid layer mode\n");
>> + return;
>> }
>> - zynqmp_disp_avbuf_write(avbuf, ZYNQMP_DISP_AV_BUF_OUTPUT, val);
>> +
>> + zynqmp_disp_avbuf_output_select(&disp->avbuf, layer, val);
>> }
>>
>> /**
>> @@ -1030,11 +1067,10 @@ zynqmp_disp_layer_find_format(struct zynqmp_disp_layer *layer,
>> */
>> static void zynqmp_disp_layer_enable(struct zynqmp_disp_layer *layer)
>> {
>> - zynqmp_disp_avbuf_enable_video(&layer->disp->avbuf, layer,
>> - ZYNQMP_DISP_LAYER_NONLIVE);
>> + zynqmp_disp_avbuf_set_layer_output(layer, ZYNQMP_DISP_LAYER_MEM);
>> zynqmp_disp_blend_layer_enable(&layer->disp->blend, layer);
>>
>> - layer->mode = ZYNQMP_DISP_LAYER_NONLIVE;
>> + layer->mode = ZYNQMP_DISP_LAYER_MEM;
>> }
>>
>> /**
>> @@ -1051,7 +1087,7 @@ static void zynqmp_disp_layer_disable(struct zynqmp_disp_layer *layer)
>> for (i = 0; i < layer->drm_fmt->num_planes; i++)
>> dmaengine_terminate_sync(layer->dmas[i].chan);
>>
>> - zynqmp_disp_avbuf_disable_video(&layer->disp->avbuf, layer);
>> + zynqmp_disp_avbuf_set_layer_output(layer, ZYNQMP_DISP_LAYER_DISABLE);
>> zynqmp_disp_blend_layer_disable(&layer->disp->blend, layer);
>> }
>>
>> diff --git a/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h b/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h
>> index f92a006d5070..4316e324102d 100644
>> --- a/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h
>> +++ b/drivers/gpu/drm/xlnx/zynqmp_disp_regs.h
>> @@ -118,25 +118,10 @@
>> #define ZYNQMP_DISP_AV_BUF_STC_SNAPSHOT0 0x60
>> #define ZYNQMP_DISP_AV_BUF_STC_SNAPSHOT1 0x64
>> #define ZYNQMP_DISP_AV_BUF_OUTPUT 0x70
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_SHIFT 0
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK (0x3 << 0)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_LIVE (0 << 0)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MEM (1 << 0)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_PATTERN (2 << 0)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_NONE (3 << 0)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_SHIFT 2
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK (0x3 << 2)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_DISABLE (0 << 2)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MEM (1 << 2)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_LIVE (2 << 2)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_NONE (3 << 2)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_SHIFT 4
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK (0x3 << 4)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_PL (0 << 4)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MEM (1 << 4)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_PATTERN (2 << 4)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_DISABLE (3 << 4)
>> -#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_EN BIT(6)
>> +#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK GENMASK(1, 0)
>> +#define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK GENMASK(3, 2)
>> +#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD1_MASK GENMASK(5, 4)
>> +#define ZYNQMP_DISP_AV_BUF_OUTPUT_AUD2_MASK BIT(6)
>> #define ZYNQMP_DISP_AV_BUF_HCOUNT_VCOUNT_INT0 0x74
>> #define ZYNQMP_DISP_AV_BUF_HCOUNT_VCOUNT_INT1 0x78
>> #define ZYNQMP_DISP_AV_BUF_PATTERN_GEN_SELECT 0x100
>
> Following my comment above, let's write this
>
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_LIVE 0
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_MEM 1
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_PATTERN 2
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_NONE 3
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1(v) ((v) << 0)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID1_MASK GENMASK(1, 0)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2(v) ((v) << 2)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID2_MASK GENMASK(3, 2)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID3(v) ((v) << 4)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID3_MASK GENMASK(5, 4)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID4(v) ((v) << 6)
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID4_MASK GENMASK(7, 6)
>
> Or possibly better,
>
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_LIVE 0
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_MEM 1
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_PATTERN 2
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_NONE 3
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID(n, v) ((v) << ((n) * 2))
> #define ZYNQMP_DISP_AV_BUF_OUTPUT_VID_MASK(n) GENMASK((n)+1, (n))
>

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