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SubjectRe: [PATCH v2 0/8] mm/memory_hotplug: allow to specify a default online_type
Baoquan He <> writes:

> On 03/17/20 at 11:49am, David Hildenbrand wrote:
>> Distributions nowadays use udev rules ([1] [2]) to specify if and
>> how to online hotplugged memory. The rules seem to get more complex with
>> many special cases. Due to the various special cases,
>> CONFIG_MEMORY_HOTPLUG_DEFAULT_ONLINE cannot be used. All memory hotplug
>> is handled via udev rules.
>> Everytime we hotplug memory, the udev rule will come to the same
>> conclusion. Especially Hyper-V (but also soon virtio-mem) add a lot of
>> memory in separate memory blocks and wait for memory to get onlined by user
>> space before continuing to add more memory blocks (to not add memory faster
>> than it is getting onlined). This of course slows down the whole memory
>> hotplug process.
>> To make the job of distributions easier and to avoid udev rules that get
>> more and more complicated, let's extend the mechanism provided by
>> - /sys/devices/system/memory/auto_online_blocks
>> - "memhp_default_state=" on the kernel cmdline
>> to be able to specify also "online_movable" as well as "online_kernel"
> This patch series looks good, thanks. Since Andrew has merged it to -mm again,
> I won't add my Reviewed-by to bother.
> Hi David, Vitaly
> There are several things unclear to me.
> So, these improved interfaces are used to alleviate the burden of the
> existing udev rules, or try to replace it? As you know, we have been
> using udev rules to interact between kernel and user space on bare metal,
> and guests who want to hot add/remove.

With 'auto_online_blocks' interface you don't need the udev rule. David
is trying to make it more versatile.

> And also the OOM issue in hyperV when onlining pages after adding memory
> block. I am not a virt devel expert, could this happen on bare metal
> system?

Yes - in theory, very unlikely - in practice.

The root cause of the problem here is adding more memory to the system
requires memory (page tables, memmaps,..) so if your system is low on
memory and you're trying to hotplug A LOT you may run into OOM before
you're able to online anything. With bare metal it's usualy not the
case: servers, which are able to hotplug memory, are usually booted with
enough memory and memory hotplug is a manual action (you need to insert
DIMMs!). But, if you boot your server with e.g. 4G, almost exhaust it
and then try to hotplug e.g. 256G ... well, OOM is almost guaranteed.
With virtual machines it's very common (e.g. with Hyper-V VMs) to boot
them with low memory and hotplug it (automatically, by some management
software) when neededm thus the problem is way more common.


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