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SubjectRe: [PATCH -next] fbdev: nvidia: use for_each_child_of_node() macro
Hi Qinglang Miao

On Wed, Sep 16, 2020 at 02:21:23PM +0800, Qinglang Miao wrote:
> Use for_each_child_of_node() macro instead of open coding it.
>
> Signed-off-by: Qinglang Miao <miaoqinglang@huawei.com>

Applied to drm-misc-next.

Sam

> ---
> drivers/video/fbdev/nvidia/nv_of.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/drivers/video/fbdev/nvidia/nv_of.c b/drivers/video/fbdev/nvidia/nv_of.c
> index 5f3e5179c..d20b8779b 100644
> --- a/drivers/video/fbdev/nvidia/nv_of.c
> +++ b/drivers/video/fbdev/nvidia/nv_of.c
> @@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
> const char *pname;
> int len;
>
> - for (dp = NULL;
> - (dp = of_get_next_child(parent, dp)) != NULL;) {
> + for_each_child_of_node(parent, dp) {
> pname = of_get_property(dp, "name", NULL);
> if (!pname)
> continue;
> --
> 2.23.0
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel

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