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SubjectRe: [PATCH v2 4/6] locking/lockdep: Reuse freed chain_hlocks entries
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On 1/13/20 10:51 AM, Peter Zijlstra wrote:
> On Mon, Dec 16, 2019 at 10:15:15AM -0500, Waiman Long wrote:
>> +#define CHAIN_HLOCKS_MASK 0xffff
>> +static inline void set_chain_block(int offset, int size, int next)
>> +{
>> + if (unlikely(offset < 0)) {
>> + chain_block_buckets[0] = next;
>> + return;
>> + }
>> + chain_hlocks[offset] = (next >> 16) | CHAIN_BLK_FLAG;
>> + chain_hlocks[offset + 1] = next & CHAIN_HLOCKS_MASK;
>> + if (size > MAX_CHAIN_BUCKETS) {
>> + chain_hlocks[offset + 2] = size >> 16;
>> + chain_hlocks[offset + 3] = size & CHAIN_HLOCKS_MASK;
>> + }
>> +}
> AFAICT HLOCKS_MASK is superfluous. That is, you're assigning to a u16,
> it will truncate automagically.
>
> But if you want to make it more explicit, something like:
>
> chain_hlocks[offset + 1] = (u16)next;
>
> might be easier to read still.
>
Yes, I am aware that the macro may not be needed. Will make the changes
in the next version.

Thanks,
Longman

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