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Subject[PATCH 2/4] ip: fail fast on IP defrag errors
Date
From: Peter Oskolkov <posk@google.com>

The current behavior of IP defragmentation is inconsistent:
- some overlapping/wrong length fragments are dropped without
affecting the queue;
- most overlapping fragments cause the whole frag queue to be dropped.

This patch brings consistency: if a bad fragment is detected,
the whole frag queue is dropped. Two major benefits:
- fail fast: corrupted frag queues are cleared immediately, instead of
by timeout;
- testing of overlapping fragments is now much easier: any kind of
random fragment length mutation now leads to the frag queue being
discarded (IP packet dropped); before this patch, some overlaps were
"corrected", with tests not seeing expected packet drops.

Note that in one case (see "if (end&7)" conditional) the current
behavior is preserved as there are concerns that this could be
legitimate padding.

Signed-off-by: Peter Oskolkov <posk@google.com>
Reviewed-by: Eric Dumazet <edumazet@google.com>
Reviewed-by: Willem de Bruijn <willemb@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>

(backported from commit 0ff89efb524631ac9901b81446b453c29711c376)
[smb: context adjustments and ignoring those changes already done
in backport for "net: ipv4: do not handle duplicate fragments
as overlapping"]
Signed-off-by: Stefan Bader <stefan.bader@canonical.com>
---
net/ipv4/ip_fragment.c | 19 +++++++++++--------
1 file changed, 11 insertions(+), 8 deletions(-)

diff --git a/net/ipv4/ip_fragment.c b/net/ipv4/ip_fragment.c
index 5387e6ab78d7..a53652c8c0fd 100644
--- a/net/ipv4/ip_fragment.c
+++ b/net/ipv4/ip_fragment.c
@@ -382,7 +382,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
*/
if (end < qp->q.len ||
((qp->q.flags & INET_FRAG_LAST_IN) && end != qp->q.len))
- goto err;
+ goto discard_qp;
qp->q.flags |= INET_FRAG_LAST_IN;
qp->q.len = end;
} else {
@@ -394,20 +394,20 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
if (end > qp->q.len) {
/* Some bits beyond end -> corruption. */
if (qp->q.flags & INET_FRAG_LAST_IN)
- goto err;
+ goto discard_qp;
qp->q.len = end;
}
}
if (end == offset)
- goto err;
+ goto discard_qp;

err = -ENOMEM;
if (!pskb_pull(skb, skb_network_offset(skb) + ihl))
- goto err;
+ goto discard_qp;

err = pskb_trim_rcsum(skb, end - offset);
if (err)
- goto err;
+ goto discard_qp;

/* Note : skb->rbnode and skb->dev share the same location. */
dev = skb->dev;
@@ -434,7 +434,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
/* This is the common case: skb goes to the end. */
/* Detect and discard overlaps. */
if (offset < prev_tail->ip_defrag_offset + prev_tail->len)
- goto discard_qp;
+ goto overlap;
if (offset == prev_tail->ip_defrag_offset + prev_tail->len)
ip4_frag_append_to_last_run(&qp->q, skb);
else
@@ -457,7 +457,7 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
end <= skb1_run_end)
goto err; /* No new data, potential duplicate */
else
- goto discard_qp; /* Found an overlap */
+ goto overlap; /* Found an overlap */
} while (*rbn);
/* Here we have parent properly set, and rbn pointing to
* one of its NULL left/right children. Insert skb.
@@ -494,15 +494,18 @@ static int ip_frag_queue(struct ipq *qp, struct sk_buff *skb)
skb->_skb_refdst = 0UL;
err = ip_frag_reasm(qp, skb, prev_tail, dev);
skb->_skb_refdst = orefdst;
+ if (err)
+ inet_frag_kill(&qp->q);
return err;
}

skb_dst_drop(skb);
return -EINPROGRESS;

+overlap:
+ IP_INC_STATS_BH(net, IPSTATS_MIB_REASM_OVERLAPS);
discard_qp:
inet_frag_kill(&qp->q);
- IP_INC_STATS_BH(net, IPSTATS_MIB_REASM_OVERLAPS);
err:
kfree_skb(skb);
return err;
--
2.17.1
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