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Subject[PATCH v2 1/5] drm/v3d: Switch the type of job-> to reduce casting.
Date
All consumers wanted drm_gem_object * now.

Signed-off-by: Eric Anholt <eric@anholt.net>
---
drivers/gpu/drm/v3d/v3d_drv.h | 4 ++--
drivers/gpu/drm/v3d/v3d_gem.c | 42 +++++++++++++----------------------
2 files changed, 17 insertions(+), 29 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 89e5b9852c4d..238486925096 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -195,7 +195,7 @@ struct v3d_exec_info {
struct kref refcount;

/* This is the array of BOs that were looked up at the start of exec. */
- struct v3d_bo **bo;
+ struct drm_gem_object **bo;
u32 bo_count;

/* List of overflow BOs used in the job that need to be
@@ -223,7 +223,7 @@ struct v3d_tfu_job {
struct kref refcount;

/* This is the array of BOs that were looked up at the start of exec. */
- struct v3d_bo *bo[4];
+ struct drm_gem_object *bo[4];
};

/**
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 93ff8fcbe475..aa0397d12847 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -194,27 +194,17 @@ v3d_invalidate_caches(struct v3d_dev *v3d)
}

static void
-v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
+v3d_attach_object_fences(struct drm_gem_object **bos, int bo_count,
struct dma_fence *fence)
{
int i;

for (i = 0; i < bo_count; i++) {
/* XXX: Use shared fences for read-only objects. */
- reservation_object_add_excl_fence(bos[i]->base.base.resv,
- fence);
+ reservation_object_add_excl_fence(bos[i]->resv, fence);
}
}

-static void
-v3d_unlock_bo_reservations(struct v3d_bo **bos,
- int bo_count,
- struct ww_acquire_ctx *acquire_ctx)
-{
- drm_gem_unlock_reservations((struct drm_gem_object **)bos, bo_count,
- acquire_ctx);
-}
-
/* Takes the reservation lock on all the BOs being referenced, so that
* at queue submit time we can update the reservations.
*
@@ -223,14 +213,13 @@ v3d_unlock_bo_reservations(struct v3d_bo **bos,
* to v3d, so we don't attach dma-buf fences to them.
*/
static int
-v3d_lock_bo_reservations(struct v3d_bo **bos,
+v3d_lock_bo_reservations(struct drm_gem_object **bos,
int bo_count,
struct ww_acquire_ctx *acquire_ctx)
{
int i, ret;

- ret = drm_gem_lock_reservations((struct drm_gem_object **)bos,
- bo_count, acquire_ctx);
+ ret = drm_gem_lock_reservations(bos, bo_count, acquire_ctx);
if (ret)
return ret;

@@ -238,11 +227,10 @@ v3d_lock_bo_reservations(struct v3d_bo **bos,
* before we commit the CL to the hardware.
*/
for (i = 0; i < bo_count; i++) {
- ret = reservation_object_reserve_shared(bos[i]->base.base.resv,
- 1);
+ ret = reservation_object_reserve_shared(bos[i]->resv, 1);
if (ret) {
- v3d_unlock_bo_reservations(bos, bo_count,
- acquire_ctx);
+ drm_gem_unlock_reservations(bos, bo_count,
+ acquire_ctx);
return ret;
}
}
@@ -319,7 +307,7 @@ v3d_cl_lookup_bos(struct drm_device *dev,
goto fail;
}
drm_gem_object_get(bo);
- exec->bo[i] = to_v3d_bo(bo);
+ exec->bo[i] = bo;
}
spin_unlock(&file_priv->table_lock);

@@ -347,7 +335,7 @@ v3d_exec_cleanup(struct kref *ref)
dma_fence_put(exec->render_done_fence);

for (i = 0; i < exec->bo_count; i++)
- drm_gem_object_put_unlocked(&exec->bo[i]->base.base);
+ drm_gem_object_put_unlocked(exec->bo[i]);
kvfree(exec->bo);

list_for_each_entry_safe(bo, save, &exec->unref_list, unref_head) {
@@ -378,7 +366,7 @@ v3d_tfu_job_cleanup(struct kref *ref)

for (i = 0; i < ARRAY_SIZE(job->bo); i++) {
if (job->bo[i])
- drm_gem_object_put_unlocked(&job->bo[i]->base.base);
+ drm_gem_object_put_unlocked(job->bo[i]);
}

pm_runtime_mark_last_busy(v3d->dev);
@@ -532,7 +520,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
v3d_attach_object_fences(exec->bo, exec->bo_count,
exec->render_done_fence);

- v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
+ drm_gem_unlock_reservations(exec->bo, exec->bo_count, &acquire_ctx);

/* Update the return sync object for the */
sync_out = drm_syncobj_find(file_priv, args->out_sync);
@@ -547,7 +535,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,

fail_unreserve:
mutex_unlock(&v3d->sched_lock);
- v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
+ drm_gem_unlock_reservations(exec->bo, exec->bo_count, &acquire_ctx);
fail:
v3d_exec_put(exec);

@@ -616,7 +604,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
goto fail;
}
drm_gem_object_get(bo);
- job->bo[bo_count] = to_v3d_bo(bo);
+ job->bo[bo_count] = bo;
}
spin_unlock(&file_priv->table_lock);

@@ -639,7 +627,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,

v3d_attach_object_fences(job->bo, bo_count, sched_done_fence);

- v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
+ drm_gem_unlock_reservations(job->bo, bo_count, &acquire_ctx);

/* Update the return sync object */
sync_out = drm_syncobj_find(file_priv, args->out_sync);
@@ -655,7 +643,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,

fail_unreserve:
mutex_unlock(&v3d->sched_lock);
- v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
+ drm_gem_unlock_reservations(job->bo, bo_count, &acquire_ctx);
fail:
v3d_tfu_job_put(job);

--
2.20.1
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