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SubjectRe: [RFC] simple_lmk: Introduce Simple Low Memory Killer for Android
On Thu, Mar 14, 2019 at 10:54:48PM -0400, Joel Fernandes wrote:
> I'm not sure if that makes much semantic sense for how the signal handling is
> supposed to work. Imagine a parent sends SIGKILL to its child, and then does
> a wait(2). Because the SIGKILL blocks in your idea, then the wait cannot
> execute, and because the wait cannot execute, the zombie task will not get
> reaped and so the SIGKILL senders never gets unblocked and the whole thing
> just gets locked up. No? I don't know it just feels incorrect.

Block until the victim becomes a zombie instead.

> Further, in your idea adding stuff to task_struct will simply bloat it - when
> this task can easily be handled using eBPF without making any kernel changes.
> Either by probing sched_process_free or sched_process_exit tracepoints.
> Scheduler maintainers generally frown on adding stuff to task_struct
> pointlessly there's a good reason since bloating it effects the performance
> etc, and something like this would probably never be ifdef'd out behind a

Adding something to task_struct is just the easiest way to test things for
experimentation. This can be avoided in my suggestion by passing the pointer to
a completion via the relevant functions, and then completing it at the time the
victim transitions to a zombie state. I understand it's possible to use eBPF for
this, but it seems kind of messy since this functionality is something that I
think others would want provided by the kernel (i.e., anyone using PSI to
implement their own OOM killer daemon similar to LMKD).


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