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Subject[PATCH v4 11/14] drm/mediatek: add function to return RDMA layer number
Date
This patch add function to return RDMA layer number

RDMA always has one layer.

Signed-off-by: Stu Hsieh <stu.hsieh@mediatek.com>
Reviewed-by: CK Hu <ck.hu@mediatek.com>
---
drivers/gpu/drm/mediatek/mtk_disp_rdma.c | 6 ++++++
1 file changed, 6 insertions(+)

diff --git a/drivers/gpu/drm/mediatek/mtk_disp_rdma.c b/drivers/gpu/drm/mediatek/mtk_disp_rdma.c
index 8b015c2d4418..9da0fa6c6806 100644
--- a/drivers/gpu/drm/mediatek/mtk_disp_rdma.c
+++ b/drivers/gpu/drm/mediatek/mtk_disp_rdma.c
@@ -193,6 +193,11 @@ static unsigned int rdma_fmt_convert(struct mtk_disp_rdma *rdma,
}
}

+static unsigned int mtk_rdma_layer_nr(struct mtk_ddp_comp *comp)
+{
+ return 1;
+}
+
static void mtk_rdma_layer_config(struct mtk_ddp_comp *comp, unsigned int idx,
struct mtk_plane_state *state)
{
@@ -230,6 +235,7 @@ static const struct mtk_ddp_comp_funcs mtk_disp_rdma_funcs = {
.stop = mtk_rdma_stop,
.enable_vblank = mtk_rdma_enable_vblank,
.disable_vblank = mtk_rdma_disable_vblank,
+ .layer_nr = mtk_rdma_layer_nr,
.layer_config = mtk_rdma_layer_config,
};

--
2.12.5.2.gbdf23ab
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