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SubjectRe: [PATCH v2] resource: Fix integer overflow at reallocation
On Tue, 10 Apr 2018 06:54:11 +0200 Takashi Iwai <tiwai@suse.de> wrote:

> On Tue, 10 Apr 2018 02:23:26 +0200,
> Andrew Morton wrote:
> >
> > On Sun, 8 Apr 2018 09:20:26 +0200 Takashi Iwai <tiwai@suse.de> wrote:
> >
> > > We've got a bug report indicating a kernel panic at booting on an
> > > x86-32 system, and it turned out to be the invalid resource assigned
> > > after PCI resource reallocation. __find_resource() first aligns the
> > > resource start address and resets the end address with start+size-1
> > > accordingly, then checks whether it's contained. Here the end address
> > > may overflow the integer, although resource_contains() still returns
> > > true because the function validates only start and end address. So
> > > this ends up with returning an invalid resource (start > end).
> > >
> > > There was already an attempt to cover such a problem in the commit
> > > 47ea91b4052d ("Resource: fix wrong resource window calculation"), but
> > > this case is an overseen one.
> > >
> > > This patch adds the validity check in resource_contains() to see
> > > whether the given resource has a valid range for avoiding the integer
> > > overflow problem.
> > >
> > > ...
> > >
> > > --- a/include/linux/ioport.h
> > > +++ b/include/linux/ioport.h
> > > @@ -212,6 +212,9 @@ static inline bool resource_contains(struct resource *r1, struct resource *r2)
> > > return false;
> > > if (r1->flags & IORESOURCE_UNSET || r2->flags & IORESOURCE_UNSET)
> > > return false;
> > > + /* sanity check whether it's a valid resource range */
> > > + if (r2->end < r2->start)
> > > + return false;
> > > return r1->start <= r2->start && r1->end >= r2->end;
> > > }
> >
> > This doesn't look like the correct place to handle this? Clearly .end
> > < .start is an invalid state for a resource and we should never have
> > constructed such a thing in the first place? So adding a check at the
> > place where this resource was initially created seems to be the correct
> > fix?
>
> Yes, that was also my first thought and actually the v1 patch was like
> that.

Yes, I do prefer.

> The v2 one was by Ram's suggestion so that we can cover
> potential bugs by all other callers as well.

That could be done as a separate thing?


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