Messages in this thread | | | Date | Tue, 13 Nov 2018 11:22:32 +0100 | From | Boris Brezillon <> | Subject | Re: [PATCH 2/4] drm/v3d: Update a comment about what uses v3d_job_dependency(). |
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On Thu, 8 Nov 2018 08:16:52 -0800 Eric Anholt <eric@anholt.net> wrote:
> I merged bin and render's paths in a late refactoring. > > Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>
> --- > drivers/gpu/drm/v3d/v3d_sched.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c > index 9243dea6e6ad..e1f2aab0717b 100644 > --- a/drivers/gpu/drm/v3d/v3d_sched.c > +++ b/drivers/gpu/drm/v3d/v3d_sched.c > @@ -39,7 +39,7 @@ v3d_job_free(struct drm_sched_job *sched_job) > } > > /** > - * Returns the fences that the bin job depends on, one by one. > + * Returns the fences that the bin or render job depends on, one by one. > * v3d_job_run() won't be called until all of them have been signaled. > */ > static struct dma_fence *
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