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SubjectRe: [PATCH 2/4] drm/v3d: Update a comment about what uses v3d_job_dependency().
On Thu,  8 Nov 2018 08:16:52 -0800
Eric Anholt <eric@anholt.net> wrote:

> I merged bin and render's paths in a late refactoring.
>
> Signed-off-by: Eric Anholt <eric@anholt.net>

Reviewed-by: Boris Brezillon <boris.brezillon@bootlin.com>

> ---
> drivers/gpu/drm/v3d/v3d_sched.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index 9243dea6e6ad..e1f2aab0717b 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -39,7 +39,7 @@ v3d_job_free(struct drm_sched_job *sched_job)
> }
>
> /**
> - * Returns the fences that the bin job depends on, one by one.
> + * Returns the fences that the bin or render job depends on, one by one.
> * v3d_job_run() won't be called until all of them have been signaled.
> */
> static struct dma_fence *

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