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Subject[PATCH 06/16] of: overlay: do not duplicate properties from overlay for new nodes
Date
From: Frank Rowand <frank.rowand@sony.com>

When allocating a new node, add_changeset_node() was duplicating the
properties from the respective node in the overlay instead of
allocating a node with no properties.

When this patch is applied the errors reported by the devictree
unittest from patch "of: overlay: add tests to validate kfrees from
overlay removal" will no longer occur. These error messages are of
the form:

"OF: ERROR: ..."

and the unittest results will change from:

### dt-test ### end of unittest - 203 passed, 7 failed

to

### dt-test ### end of unittest - 210 passed, 0 failed

Signed-off-by: Frank Rowand <frank.rowand@sony.com>
---
drivers/of/overlay.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
index 0b0904f44bc7..c113186e222c 100644
--- a/drivers/of/overlay.c
+++ b/drivers/of/overlay.c
@@ -393,7 +393,7 @@ static int add_changeset_node(struct overlay_changeset *ovcs,
break;

if (!tchild) {
- tchild = __of_node_dup(node, node_kbasename);
+ tchild = __of_node_dup(NULL, node_kbasename);
if (!tchild)
return -ENOMEM;

--
Frank Rowand <frank.rowand@sony.com>
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