Messages in this thread |  | | Date | Fri, 12 Oct 2018 19:31:40 -0700 | | From | Alexei Starovoitov <> | | Subject | Re: [PATCH v4] Wait for running BPF programs when updating map-in-map |
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On Fri, Oct 12, 2018 at 03:54:27AM -0700, Daniel Colascione wrote: > The map-in-map frequently serves as a mechanism for atomic > snapshotting of state that a BPF program might record. The current > implementation is dangerous to use in this way, however, since > userspace has no way of knowing when all programs that might have > retrieved the "old" value of the map may have completed. > > This change ensures that map update operations on map-in-map map types > always wait for all references to the old map to drop before returning > to userspace. > > Signed-off-by: Daniel Colascione <dancol@google.com> > --- > kernel/bpf/syscall.c | 14 ++++++++++++++ > 1 file changed, 14 insertions(+) > > diff --git a/kernel/bpf/syscall.c b/kernel/bpf/syscall.c > index 8339d81cba1d..d7c16ae1e85a 100644 > --- a/kernel/bpf/syscall.c > +++ b/kernel/bpf/syscall.c > @@ -741,6 +741,18 @@ static int map_lookup_elem(union bpf_attr *attr) > return err; > } > > +static void maybe_wait_bpf_programs(struct bpf_map *map) > +{ > + /* Wait for any running BPF programs to complete so that > + * userspace, when we return to it, knows that all programs > + * that could be running use the new map value. > + */ > + if (map->map_type == BPF_MAP_TYPE_HASH_OF_MAPS || > + map->map_type == BPF_MAP_TYPE_ARRAY_OF_MAPS) { > + synchronize_rcu(); > + }
extra {} were not necessary. I removed them while applying to bpf-next. Please run checkpatch.pl next time. Thanks
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