Messages in this thread Patch in this message | | | From | Colin King <> | Subject | [PATCH] input: adi: make array seq static, reduces object code size | Date | Mon, 4 Sep 2017 10:04:18 +0100 |
| |
From: Colin Ian King <colin.king@canonical.com>
Don't populate the array seq on the stack, instead make it static. Makes the object code smaller by over 170 bytes:
Before: text data bss dec hex filename 13227 3232 0 16459 404b drivers/input/joystick/adi.o
After: text data bss dec hex filename 12957 3328 0 16285 3f9d drivers/input/joystick/adi.o
Signed-off-by: Colin Ian King <colin.king@canonical.com> --- drivers/input/joystick/adi.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c index d09cefa37931..15a71acb6997 100644 --- a/drivers/input/joystick/adi.c +++ b/drivers/input/joystick/adi.c @@ -313,7 +313,7 @@ static void adi_close(struct input_dev *dev) static void adi_init_digital(struct gameport *gameport) { - int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; + static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; int i; for (i = 0; seq[i]; i++) { -- 2.14.1
| |