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SubjectRe: [PATCH v3] add (un)patch callbacks
On Wed 2017-08-16 15:20:32, Josh Poimboeuf wrote:
> On Wed, Aug 16, 2017 at 03:17:03PM -0400, Joe Lawrence wrote:
> > I also wrote a quick test script (see below) to exercise some of the
> > load/unload/enable/disable/error status combinations. I'm not sure
> > about some of the behaviors, most notably test6 with regard to
> > post-unpatch-callbacks as executed on a cancelled transition. (See
> > results and comments further below.)
> Yeah, that doesn't seem right. Maybe in case of a pre-patch callback
> error, we should only call post-unpatch callbacks for those objects
> whose pre-patch callbacks were successfully called (and returned zero).
> That would mean tracking on a per-object basis which objects had their
> pre-patch callbacks called (successfully).
> That would give the patch module a post-unpatch chance to tear down
> anything it had set up in the pre-patch callback.
> And the behavior should be documented.

All this makes sense.

> > Also, maybe it's just my reading of the log, but would it be clearer if
> > the "(un)patching ... complete" messages indicated that they are
> > referring to a transaction? It's a bit confusing to see "unpatching ...
> > complete" before the pre-unpatch-callbacks ever execute. Not a big
> > deal, but I can send a follow up patch if others agree.
> Hm. I'm thinking this highlights the fact that the pre-unpatch callback
> is being called in the wrong place. It should actually be called before
> the unpatching transition starts. When called from
> klp_unpatch_objects(), the new code is no longer running, so it's
> effectively post-patch instead of pre-patch.
> Another random thought: maybe we should show the "patching complete"
> message *after* the post-patch callback is run. That would be more
> honest with the user, as technically, the post-patch callback is part of
> the patching process.
> And a similar comment for the "unpatching complete" message.

Makes sense as well.

Best Regards,

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