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SubjectRe: [PATCH] sched: remove sched_find_first_bit()
On Mon, May 15, 2017 at 10:58 PM, Yury Norov <ynorov@caviumnetworks.com> wrote:
> On Mon, May 15, 2017 at 10:31:17PM +0200, Arnd Bergmann wrote:
>> On Mon, May 15, 2017 at 6:17 PM, Yury Norov <ynorov@caviumnetworks.com> wrote:
>>
> Yes, something like this. But size is not the multiple of BITS_PER_LONG in
> general. This should work better:
>
> switch (round_up(size), BITS_PER_LONG) {
> case BITS_PER_LONG * 4:
> if (addr[0])
> goto ret;
> addr++;
> idx += BITS_PER_LONG;
> case BITS_PER_LONG * 3:
> if (addr[0])
> goto ret;
> addr++;
> idx += BITS_PER_LONG;
> case BITS_PER_LONG * 2:
> if (addr[0])
> goto ret;
> addr++;
> idx += BITS_PER_LONG;
> case BITS_PER_LONG * 1:
> if (addr[0])
> goto ret;
> addr++;
> idx += BITS_PER_LONG;
> return idx;
> }
>
> return __find_first_bit(addr, size);
>
> ret:
> return idx + min(__ffs(addr[0]), size % BITS_PER_LONG;
> }
>
> (I didn't test it yet though)
>
>> However, on architectures that rely on
>> include/asm-generic/bitops/__ffs.h or something
>> similarly verbose, this would just add needless bloat
>> to the size rather than actually making a difference
>> in performance.

I tried something along these lines earlier and couldn't
get it to produce the comparable object code in the
common case.

For sched_find_first_bit() I was able to cheat and
pass 128 as the length (along with a comment), and
most others are either multiples of BITS_PER_LONG,
or they are not constant.

Arnd

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