Messages in this thread Patch in this message | | | From | Geliang Tang <> | Subject | [PATCH 2/4] Input: gameport - use setup_timer | Date | Sun, 9 Apr 2017 09:39:36 +0800 |
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Use setup_timer() instead of init_timer() to simplify the code.
Signed-off-by: Geliang Tang <geliangtang@gmail.com> --- drivers/input/gameport/gameport.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 092cc41..cedc665 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -542,9 +542,8 @@ static void gameport_init_port(struct gameport *gameport) INIT_LIST_HEAD(&gameport->node); spin_lock_init(&gameport->timer_lock); - init_timer(&gameport->poll_timer); - gameport->poll_timer.function = gameport_run_poll_handler; - gameport->poll_timer.data = (unsigned long)gameport; + setup_timer(&gameport->poll_timer, gameport_run_poll_handler, + (unsigned long)gameport); } /* -- 2.9.3
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