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SubjectRe: [RFC PATCH v11 4/5] PCI / PM: Add support for the PCIe WAKE# signal for OF
On Fri, Dec 29, 2017 at 6:15 PM, Tony Lindgren <tony@atomide.com> wrote:
> * Rafael J. Wysocki <rjw@rjwysocki.net> [171228 17:33]:
>> On Thursday, December 28, 2017 5:51:34 PM CET Tony Lindgren wrote:
>> >
>> > Well Brian had a concern where we would have to implement PM runtime
>> > for all device drivers for PCI devices.
>>
>> Why would we?
>
> Seems at least I was a bit confused. In the PCIe case the WAKE# is
> owned by the PCIe slot, not the child PCIe device.

Well, it depends on what you mean by "slot" and "child device", but if
my understanding of it is correct, WAKE# actually is "owned" by the
latter.

First, let me clarify the terminology. PCI slots are not really
represented in the device hierarchy in Linux. They are represented by
kernel objects for hotplug purposes, but these objects are not based
on struct device.

Generally, there are two kinds of PCI entities represented by struct
pci_dev, bridges and endpoints (functions). Bridges may represent
physical devices, like PCI-to-PCI bridges, or parts of physical
devices, like PCIe ports. In PCIe, every port is logically
represented by a bridge (and a PCI config space region with a Type 1
header). However, ports do not take actions like generating
interrupts; the pieces of hardware containing them (switches, Root
Complex) do that.

Endpoints (functions) are children of bridges (e.g. PCIe ports) and
bridges may be children of other bridges (like in a switch that is
represented by a bus segment with one upstream bridge - the upstream
port - and possibly multiple downstream bridges - downstream ports).
So in PCI a parent always is a bridge (either a PCI bridge - a bridge
between to PCI bus segments - or a host bridge) and if that is a PCIe
port, it cannot "own" anything like WAKE#, because it is not affected
by it in any way and doesn't take part in the handling of it.

In the context of "Figure 5-4" in the spec, Case 1, what matters is
that every "Slot" in the figure represents a bunch (up to 8) of
endpoints (functions), but the "Slot" is not the parent of them. The
port of the switch the "Slot" is connected to is the parent. WAKE#
basically comes from one of the endpoints belonging to the "Slot" and
you need to look into the config space regions for all of these
endpoints to check which one has PME Status set and clear it (to
acknowledge the PME and make the hardware stop asserting the WAKE#
signal). So, from the software perspective, the endpoint (child) is
the source of WAKE# and that should be reflected by DT properties IMO.

> So you're right, there should be no need for the child PCIe device drivers to
> implement runtime PM.

There should be no need for that regardless. You only need an
interrupt handler that will look for the endpoint with PME Status set,
acknowledge it and possibly invoke runtime PM for the endpoint in
question (if supported). All of that is standard and can happen at
the bus type level and the interrupt handler I'm talking about may be
based on pci_pme_wakeup() or pci_acpi_wake_dev().

> I was thinking the wakeirq case with WLAN on SDIO bus. Some WLAN
> devices can have a hardwired OOB wakeirq wired to a GPIO controller.
> In that case the wakeirq is owned by the child device driver
> (WLAN controller) and not by the SDIO slot. I was earlier
> thinking this is the same as the "Figure 5-4" case 1, but it's
> not.

Well, it is not in the sense that the endpoint driver is not expected
to handle the wakeup interrupt by itself. The PCI bus type is
responsible for that, but technically WAKE# comes from the endpoint
(child).

> So in the PCIe WAKE# case for device tree, we must have the
> wakeirq property for the PCIe slot for the struct device managing
> that slot,

Which doesn't exist.

> and not for the child device driver. I think it's
> already this way in the most recent set of patches, I need to
> look again.

No, you need a wakeirq properly for the child *device* and that
property will be consumed by the PCI layer.

>> > So isn't my option 1 above similar to the PCIe spec "Figure 5-4"
>> > case 2?
>>
>> No, it isn't, because in that case there is no practical difference
>> between WAKE# and an in-band PME message sent by the device (Beacon)
>> from the software perspective.
>>
>> WAKE# causes the switch to send a PME message upstream and that is
>> handled by the Root Complex through the standard mechanism already
>> supported by our existing PME driver (drivers/pci/pcie/pme.c).
>
> OK. So if "Figure 5-4" case 2 is already handled then and we need
> to just deal with "Figure 5-4" case 1 :)

Right.

>> > Yeah. FYI, for the dedicated wakeirq cases I have, we need to keep
>> > them masked during runtime to avoid tons of interrupts as they
>> > are often wired to the RX pins.
>>
>> OK
>>
>> BTW, enable_irq_wake() should take care of the sharing, shouldn't it?
>
> That can be used to tell us which device has wakeirq enabled for
> wake-up events, but only for resume not runtiem PM. We still have the
> shared IRQ problem to deal with. And the PCIe subsystem still needs
> to go through the child devices.

Right.

It actually has to walk the bus below each of them too in case it is a
bridge, like pci_acpi_wake_dev().

>> But the WAKE# thing is not just for waking up the system from sleep states,
>> it is for runtime PM's wakeup signaling too.
>
> Yes my test cases have it working for runtime PM and for waking
> up system from suspend.

OK

>> > > > Currently nothing happens with wakeirqs if there's no struct
>> > > > wakeup_source. On device_wakeup_enable() we call device_wakeup_attach()
>> > > > that just copies dev->power.wakeirq to ws->wakeirq. And when struct
>> > > > wake_source is freed the device should be active and wakeirq
>> > > > disabled. Or are you seeing other issues here?
>> > >
>> > > I'm suspicious about one thing, but I need to look deeper into the code. :-)
>>
>> So we are fine except for the race and we need the wakeirq field in wakeup
>> sources to automatically arm the wakeup IRQs during suspend.
>
> OK.
>
>> If I'm not mistaken, we only need something like the patch below (untested).
>
> Seems like it should fix the race, I'll do some testing next week.

OK, thanks!

Rafael

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