lkml.org 
[lkml]   [2017]   [Nov]   [9]   [last100]   RSS Feed
Views: [wrap][no wrap]   [headers]  [forward] 
 
Messages in this thread
/
SubjectRe: [PATCH V13 03/10] mmc: block: Add blk-mq support
From
Date
On 08/11/17 10:54, Linus Walleij wrote:
> On Fri, Nov 3, 2017 at 2:20 PM, Adrian Hunter <adrian.hunter@intel.com> wrote:
>
>> Define and use a blk-mq queue. Discards and flushes are processed
>> synchronously, but reads and writes asynchronously. In order to support
>> slow DMA unmapping, DMA unmapping is not done until after the next request
>> is started. That means the request is not completed until then. If there is
>> no next request then the completion is done by queued work.
>>
>> Signed-off-by: Adrian Hunter <adrian.hunter@intel.com>
>
>> - blk_end_request_all(req, ret ? BLK_STS_IOERR : BLK_STS_OK);
>> + if (req->mq_ctx)
>> + blk_mq_end_request(req, ret ? BLK_STS_IOERR : BLK_STS_OK);
>> + else
>> + blk_end_request_all(req, ret ? BLK_STS_IOERR : BLK_STS_OK);
>
> I think this quite obvious code duplication is unfortunate.
>
> What my patches do is get rid of the old block layer in order
> to be able to focus on the new stuff using just MQ.
>
> One reason is that the code is hairy already as it is, by just
> supporting MQ the above is still just one line of code, the same
> goes for the other instances below.
>
> At least you could do what I did and break out a helper like
> this:
>
> /*
> * This reports status back to the block layer for a finished request.
> */
> static void mmc_blk_complete(struct mmc_queue_req *mq_rq,
> blk_status_t status)
> {
> struct request *req = mmc_queue_req_to_req(mq_rq);
>
> if (req->mq_ctx) {
> blk_mq_end_request(req, status);
> } else
> blk_end_request_all(req, status);
> }

You are quibbling. It makes next to no difference especially as it all goes
away when the legacy code is deleted. I will change it in the next
revision, but what a waste of everyone's time. Please try to focus on
things that matter.

>> +/* Single sector read during recovery */
>> +static void mmc_blk_ss_read(struct mmc_queue *mq, struct request *req)
>> +{
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> + blk_status_t status;
>> +
>> + while (1) {
>> + mmc_blk_rw_rq_prep(mqrq, mq->card, 1, mq);
>> +
>> + mmc_wait_for_req(mq->card->host, &mqrq->brq.mrq);
>> +
>> + /*
>> + * Not expecting command errors, so just give up in that case.
>> + * If there are retries remaining, the request will get
>> + * requeued.
>> + */
>> + if (mqrq->brq.cmd.error)
>> + return;
>> +
>> + if (blk_rq_bytes(req) <= 512)
>> + break;
>> +
>> + status = mqrq->brq.data.error ? BLK_STS_IOERR : BLK_STS_OK;
>> +
>> + blk_update_request(req, status, 512);
>> + }
>> +
>> + mqrq->retries = MMC_NO_RETRIES;
>> +}
>> +
>> +static void mmc_blk_rw_recovery(struct mmc_queue *mq, struct request *req)
>> +{
>> + int type = rq_data_dir(req) == READ ? MMC_BLK_READ : MMC_BLK_WRITE;
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> + struct mmc_blk_request *brq = &mqrq->brq;
>> + struct mmc_blk_data *md = mq->blkdata;
>> + struct mmc_card *card = mq->card;
>> + static enum mmc_blk_status status;
>> +
>> + brq->retune_retry_done = mqrq->retries;
>> +
>> + status = __mmc_blk_err_check(card, mqrq);
>> +
>> + mmc_retune_release(card->host);
>> +
>> + /*
>> + * Requests are completed by mmc_blk_mq_complete_rq() which sets simple
>> + * policy:
>> + * 1. A request that has transferred at least some data is considered
>> + * successful and will be requeued if there is remaining data to
>> + * transfer.
>> + * 2. Otherwise the number of retries is incremented and the request
>> + * will be requeued if there are remaining retries.
>> + * 3. Otherwise the request will be errored out.
>> + * That means mmc_blk_mq_complete_rq() is controlled by bytes_xfered and
>> + * mqrq->retries. So there are only 4 possible actions here:
>> + * 1. do not accept the bytes_xfered value i.e. set it to zero
>> + * 2. change mqrq->retries to determine the number of retries
>> + * 3. try to reset the card
>> + * 4. read one sector at a time
>> + */
>> + switch (status) {
>> + case MMC_BLK_SUCCESS:
>> + case MMC_BLK_PARTIAL:
>> + /* Reset success, and accept bytes_xfered */
>> + mmc_blk_reset_success(md, type);
>> + break;
>> + case MMC_BLK_CMD_ERR:
>> + /*
>> + * For SD cards, get bytes written, but do not accept
>> + * bytes_xfered if that fails. For MMC cards accept
>> + * bytes_xfered. Then try to reset. If reset fails then
>> + * error out the remaining request, otherwise retry
>> + * once (N.B mmc_blk_reset() will not succeed twice in a
>> + * row).
>> + */
>> + if (mmc_card_sd(card)) {
>> + u32 blocks;
>> + int err;
>> +
>> + err = mmc_sd_num_wr_blocks(card, &blocks);
>> + if (err)
>> + brq->data.bytes_xfered = 0;
>> + else
>> + brq->data.bytes_xfered = blocks << 9;
>> + }
>> + if (mmc_blk_reset(md, card->host, type))
>> + mqrq->retries = MMC_NO_RETRIES;
>> + else
>> + mqrq->retries = MMC_MAX_RETRIES - 1;
>> + break;
>> + case MMC_BLK_RETRY:
>> + /*
>> + * Do not accept bytes_xfered, but retry up to 5 times,
>> + * otherwise same as abort.
>> + */
>> + brq->data.bytes_xfered = 0;
>> + if (mqrq->retries < MMC_MAX_RETRIES)
>> + break;
>> + /* Fall through */
>> + case MMC_BLK_ABORT:
>> + /*
>> + * Do not accept bytes_xfered, but try to reset. If
>> + * reset succeeds, try once more, otherwise error out
>> + * the request.
>> + */
>> + brq->data.bytes_xfered = 0;
>> + if (mmc_blk_reset(md, card->host, type))
>> + mqrq->retries = MMC_NO_RETRIES;
>> + else
>> + mqrq->retries = MMC_MAX_RETRIES - 1;
>> + break;
>> + case MMC_BLK_DATA_ERR: {
>> + int err;
>> +
>> + /*
>> + * Do not accept bytes_xfered, but try to reset. If
>> + * reset succeeds, try once more. If reset fails with
>> + * ENODEV which means the partition is wrong, then error
>> + * out the request. Otherwise attempt to read one sector
>> + * at a time.
>> + */
>> + brq->data.bytes_xfered = 0;
>> + err = mmc_blk_reset(md, card->host, type);
>> + if (!err) {
>> + mqrq->retries = MMC_MAX_RETRIES - 1;
>> + break;
>> + }
>> + if (err == -ENODEV) {
>> + mqrq->retries = MMC_NO_RETRIES;
>> + break;
>> + }
>> + /* Fall through */
>> + }
>> + case MMC_BLK_ECC_ERR:
>> + /*
>> + * Do not accept bytes_xfered. If reading more than one
>> + * sector, try reading one sector at a time.
>> + */
>> + brq->data.bytes_xfered = 0;
>> + /* FIXME: Missing single sector read for large sector size */
>> + if (brq->data.blocks > 1 && !mmc_large_sector(card)) {
>> + /* Redo read one sector at a time */
>> + pr_warn("%s: retrying using single block read\n",
>> + req->rq_disk->disk_name);
>> + mmc_blk_ss_read(mq, req);
>> + } else {
>> + mqrq->retries = MMC_NO_RETRIES;
>> + }
>> + break;
>> + case MMC_BLK_NOMEDIUM:
>> + /* Do not accept bytes_xfered. Error out the request */
>> + brq->data.bytes_xfered = 0;
>> + mqrq->retries = MMC_NO_RETRIES;
>> + break;
>> + default:
>> + /* Do not accept bytes_xfered. Error out the request */
>> + brq->data.bytes_xfered = 0;
>> + mqrq->retries = MMC_NO_RETRIES;
>> + pr_err("%s: Unhandled return value (%d)",
>> + req->rq_disk->disk_name, status);
>> + break;
>> + }
>> +}
>> +
>> +static void mmc_blk_mq_complete_rq(struct mmc_queue *mq, struct request *req)
>> +{
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> + unsigned int nr_bytes = mqrq->brq.data.bytes_xfered;
>> +
>> + if (nr_bytes) {
>> + if (blk_update_request(req, BLK_STS_OK, nr_bytes))
>> + blk_mq_requeue_request(req, true);
>> + else
>> + __blk_mq_end_request(req, BLK_STS_OK);
>> + } else if (mqrq->retries++ < MMC_MAX_RETRIES) {
>> + blk_mq_requeue_request(req, true);
>> + } else {
>> + if (mmc_card_removed(mq->card))
>> + req->rq_flags |= RQF_QUIET;
>> + blk_mq_end_request(req, BLK_STS_IOERR);
>> + }
>> +}
>
> This retry and error handling using requeue is very elegant.
> I really like this.
>
> If we could also go for MQ-only, only this nice code
> remains in the tree.

No one has ever suggested that the legacy API will remain. Once blk-mq is
ready the old code gets deleted.

>
> The problem: you have just reimplemented the whole error
> handling we had in the old block layer and now we have to
> maintain two copies and keep them in sync.
>
> This is not OK IMO, we will inevitable screw it up, so we
> need to get *one* error path.

Wow, you really didn't read the code at all. As I have repeatedly pointed
out, the new code is all new. There is no overlap and there nothing to keep
in sync. It may not look like it in this patch, but that is only because of
the ridiculous idea of splitting up the patch.

>
>> +static bool mmc_blk_urgent_bkops_needed(struct mmc_queue *mq,
>> + struct mmc_queue_req *mqrq)
>> +{
>> + return mmc_card_mmc(mq->card) &&
>> + (mqrq->brq.cmd.resp[0] & R1_EXCEPTION_EVENT ||
>> + mqrq->brq.stop.resp[0] & R1_EXCEPTION_EVENT);
>> +}
>> +
>> +static void mmc_blk_urgent_bkops(struct mmc_queue *mq,
>> + struct mmc_queue_req *mqrq)
>> +{
>> + if (mmc_blk_urgent_bkops_needed(mq, mqrq))
>> + mmc_start_bkops(mq->card, true);
>> +}
>> +
>> +void mmc_blk_mq_complete(struct request *req)
>> +{
>> + struct mmc_queue *mq = req->q->queuedata;
>> +
>> + mmc_blk_mq_complete_rq(mq, req);
>> +}
>
> So this is called from the struct blk_mq_ops .complete()
> callback. And this calls blk_mq_end_request().
>
> So the semantic order needs to be complete -> end.
>
> I see this pattern in newer MQ code, I got it wrong in
> my patch set so I try to fix it up.
>
>> +static void mmc_blk_mq_poll_completion(struct mmc_queue *mq,
>> + struct request *req)
>> +{
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> +
>> + mmc_blk_rw_recovery(mq, req);
>> +
>> + mmc_blk_urgent_bkops(mq, mqrq);
>> +}
>
> This looks nice.
>
>> +static void mmc_blk_mq_acct_req_done(struct mmc_queue *mq, struct request *req)
>
> What does "acct" mean in the above function name?
> Accounting? Actual? I'm lost.

Does "actual" have two "c"'s. You are just making things up. Of course it
is "account". It is counting the number of requests in flight - which is
pretty obvious from the code. We use that to support important features
like CQE re-tuning and avoiding getting / putting the card all the time.

>
>> +{
>> + struct request_queue *q = req->q;
>> + unsigned long flags;
>> + bool put_card;
>> +
>> + spin_lock_irqsave(q->queue_lock, flags);
>> +
>> + mq->in_flight[mmc_issue_type(mq, req)] -= 1;
>> +
>> + put_card = mmc_tot_in_flight(mq) == 0;
>
> This in_flight[] business seems a bit kludgy, but I
> don't really understand it fully. Magic numbers like
> -1 to mark that something is not going on etc, not
> super-elegant.

You are misreading. It subtracts 1 from the number of requests in flight.

>
> I believe it is necessary for CQE though as you need
> to keep track of outstanding requests?

We have always avoided getting / putting the card when there is another
request in flight. Yes it is also used for CQE.

>
>> +
>> + spin_unlock_irqrestore(q->queue_lock, flags);
>> +
>> + if (put_card)
>> + mmc_put_card(mq->card, &mq->ctx);
>
> I think you should try not to sprinkle mmc_put_card() inside
> the different functions but instead you can put this in the
> .complete callback I guess mmc_blk_mq_complete() in your
> patch set.

This is the *only* block.c function in the blk-mq code that calls
mmc_put_card(). The queue also has does it for requests that didn't even
start. That is it.

>
> Also you do not need to avoid calling it several times with
> that put_card variable. It's fully reentrant thanks to your
> own code in the lock and all calls come from the same block
> layer process if you call it in .complete() I think?

We have always avoided unnecessary gets / puts. Since the result is better,
why on earth take it out?

>
>> +static void mmc_blk_mq_post_req(struct mmc_queue *mq, struct request *req)
>> +{
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> + struct mmc_request *mrq = &mqrq->brq.mrq;
>> + struct mmc_host *host = mq->card->host;
>> +
>> + if (host->ops->post_req)
>> + host->ops->post_req(host, mrq, 0);
>> +
>> + blk_mq_complete_request(req);
>> +
>> + mmc_blk_mq_acct_req_done(mq, req);
>> +}
>
> Now the problem Ulf has pointed out starts to creep out in the
> patch: a lot of code duplication on the MQ path compared to
> the ordinary block layer path.
>
> My approach was structured partly to avoid this: first refactor
> the old path, then switch to (only) MQ to avoid code duplication.

The old code is rubbish. There is nothing of value there. You have to make
the case why you are wasting everyone's time churning crappy code. The idea
that nice new code is wrong because it doesn't churn the old rubbish code,
is ridiculous.

>
>> +static void mmc_blk_mq_complete_prev_req(struct mmc_queue *mq,
>> + struct request **prev_req)
>> +{
>> + mutex_lock(&mq->complete_lock);
>> +
>> + if (!mq->complete_req)
>> + goto out_unlock;
>> +
>> + mmc_blk_mq_poll_completion(mq, mq->complete_req);
>> +
>> + if (prev_req)
>> + *prev_req = mq->complete_req;
>> + else
>> + mmc_blk_mq_post_req(mq, mq->complete_req);
>> +
>> + mq->complete_req = NULL;
>> +
>> +out_unlock:
>> + mutex_unlock(&mq->complete_lock);
>> +}
>
> This looks a bit like it is reimplementing the kernel
> completion abstraction using a mutex and a variable named
> .complete_req?
>
> We were using a completion in the old block layer so
> why did you not use it for MQ?

Doesn't seem like you pay much attention to this stuff. The previous
request has to be completed even if there is no next request. That means
schduling work, that then races with the dispatch path. So mutual exclusion
is necessary.

>
>> +static void mmc_blk_mq_req_done(struct mmc_request *mrq)
>> +{
>> + struct mmc_queue_req *mqrq = container_of(mrq, struct mmc_queue_req,
>> + brq.mrq);
>> + struct request *req = mmc_queue_req_to_req(mqrq);
>> + struct request_queue *q = req->q;
>> + struct mmc_queue *mq = q->queuedata;
>> + unsigned long flags;
>> + bool waiting;
>> +
>> + spin_lock_irqsave(q->queue_lock, flags);
>> + mq->complete_req = req;
>> + mq->rw_wait = false;
>> + waiting = mq->waiting;
>> + spin_unlock_irqrestore(q->queue_lock, flags);
>> +
>> + if (waiting)
>> + wake_up(&mq->wait);
>
> I would contest using a waitqueue for this. The name even says
> "complete_req" so why is a completion not the right thing to
> hang on rather than a waitqueue?

I explained that above.

>
> The completion already contains a waitqueue, so I think you're
> just essentially reimplementing it.
>
> Just complete(&mq->mq_req_complete) or something should do
> the trick.

Nope.

>
>> + else
>> + kblockd_schedule_work(&mq->complete_work);
>
> I did not use the kblockd workqueue for this, out of fear
> that it would interfere and disturb the block layer work items.
> My intuitive idea was that the MMC layer needed its own
> worker (like in the past it used a thread) in order to avoid
> congestion in the block layer queue leading to unnecessary
> delays.

The complete work races with the dispatch of the next request, so putting
them in the same workqueue makes sense. i.e. the one that gets processed
first would anyway delay the one that gets processed second.

>
> On the other hand, this likely avoids a context switch if there
> is no congestion on the queue.
>
> I am uncertain when it is advisible to use the block layer
> queue for subsystems like MMC/SD.
>
> Would be nice to see some direction from the block layer
> folks here, it is indeed exposed to us...
>
> My performance tests show no problems with this approach
> though.

As I already wrote, the CPU-bound block layer dispatch work queue has
negative consequeuences for mmc performance. So there are 2 aspects to that:
1. Is the choice of CPU right to start with? I suspect it is better for
the dispatch to run on the same CPU as the interrupt.
2. Does the dispatch work need to be able to be migrated to a different
CPU? i.e. unbound work queue. That helped in my tests, but it could just be
a side-effect of 1.

Of course we can't start looking at these real issues, while you are

>
>> +static bool mmc_blk_rw_wait_cond(struct mmc_queue *mq, int *err)
>> +{
>> + struct request_queue *q = mq->queue;
>> + unsigned long flags;
>> + bool done;
>> +
>> + spin_lock_irqsave(q->queue_lock, flags);
>> + done = !mq->rw_wait;
>> + mq->waiting = !done;
>> + spin_unlock_irqrestore(q->queue_lock, flags);
>
> This makes it look like a reimplementation of completion_done()
> so I think you should use the completion abstraction again. The
> struct completion even contains a variable named "done".

This just serves as an example of why splitting up the patch was such a bad
idea. For direct completion, the wait can result in recovery being needed
for the previous request, so the current request gets requeued.

>
>> +static int mmc_blk_mq_issue_rw_rq(struct mmc_queue *mq,
>> + struct request *req)
>> +{
>> + struct mmc_queue_req *mqrq = req_to_mmc_queue_req(req);
>> + struct mmc_host *host = mq->card->host;
>> + struct request *prev_req = NULL;
>> + int err = 0;
>> +
>> + mmc_blk_rw_rq_prep(mqrq, mq->card, 0, mq);
>> +
>> + mqrq->brq.mrq.done = mmc_blk_mq_req_done;
>> +
>> + if (host->ops->pre_req)
>> + host->ops->pre_req(host, &mqrq->brq.mrq);
>> +
>> + err = mmc_blk_rw_wait(mq, &prev_req);
>> + if (err)
>> + goto out_post_req;
>> +
>> + mq->rw_wait = true;
>> +
>> + err = mmc_start_request(host, &mqrq->brq.mrq);
>> +
>> + if (prev_req)
>> + mmc_blk_mq_post_req(mq, prev_req);
>> +
>> + if (err)
>> + mq->rw_wait = false;
>> +
>> +out_post_req:
>> + if (err && host->ops->post_req)
>> + host->ops->post_req(host, &mqrq->brq.mrq, err);
>> +
>> + return err;
>> +}
>
> This is pretty straight-forward (pending the comments above).
> Again it has the downside of duplicating the same code for the
> old block layer instead of refactoring.

No, the old code is rubbish. Churning it is a waste of time.

>
>> +enum mmc_issued mmc_blk_mq_issue_rq(struct mmc_queue *mq, struct request *req)
>> +{
>> + struct mmc_blk_data *md = mq->blkdata;
>> + struct mmc_card *card = md->queue.card;
>> + struct mmc_host *host = card->host;
>> + int ret;
>> +
>> + ret = mmc_blk_part_switch(card, md->part_type);
>> + if (ret)
>> + return MMC_REQ_FAILED_TO_START;
>> +
>> + switch (mmc_issue_type(mq, req)) {
>> + case MMC_ISSUE_SYNC:
>> + ret = mmc_blk_wait_for_idle(mq, host);
>> + if (ret)
>> + return MMC_REQ_BUSY;
>> + switch (req_op(req)) {
>> + case REQ_OP_DRV_IN:
>> + case REQ_OP_DRV_OUT:
>> + mmc_blk_issue_drv_op(mq, req);
>> + break;
>> + case REQ_OP_DISCARD:
>> + mmc_blk_issue_discard_rq(mq, req);
>> + break;
>> + case REQ_OP_SECURE_ERASE:
>> + mmc_blk_issue_secdiscard_rq(mq, req);
>> + break;
>> + case REQ_OP_FLUSH:
>> + mmc_blk_issue_flush(mq, req);
>> + break;
>> + default:
>> + WARN_ON_ONCE(1);
>> + return MMC_REQ_FAILED_TO_START;
>> + }
>> + return MMC_REQ_FINISHED;
>> + case MMC_ISSUE_ASYNC:
>> + switch (req_op(req)) {
>> + case REQ_OP_READ:
>> + case REQ_OP_WRITE:
>> + ret = mmc_blk_mq_issue_rw_rq(mq, req);
>> + break;
>> + default:
>> + WARN_ON_ONCE(1);
>> + ret = -EINVAL;
>> + }
>> + if (!ret)
>> + return MMC_REQ_STARTED;
>> + return ret == -EBUSY ? MMC_REQ_BUSY : MMC_REQ_FAILED_TO_START;
>> + default:
>> + WARN_ON_ONCE(1);
>> + return MMC_REQ_FAILED_TO_START;
>> + }
>> +}
>
> Again looks fine, again duplicates code. In this case I don't even
> see why the MQ code needs its own copy of the issue funtion.

Because it has to support CQE. This attitude against CQE is very disappointing!

>
>> +enum mmc_issue_type mmc_issue_type(struct mmc_queue *mq, struct request *req)
>> +{
>> + if (req_op(req) == REQ_OP_READ || req_op(req) == REQ_OP_WRITE)
>> + return MMC_ISSUE_ASYNC;
>> +
>> + return MMC_ISSUE_SYNC;
>> +}
>
> Distinguishing between SYNC and ASYNC operations and using
> that as abstraction is nice.
>
> But you only do this in the new MQ code.
>
> Instead, make this a separate patch and first refactor the old
> code to use this distinction between SYNC and ASYNC.

That is a non-starter. The old code is rubbish. Point to something work
saving. There isn't anything.

>
> Unfortunately I think Ulf's earlier criticism that you're rewriting
> the world instead of refactoring what we have still stands on many
> accounts here.

Nope. It is just an excuse to delay the patches. You guys are playing
games and it is embarassing for linux. What is actually wrong with this
technically? It is not good because it doesn't churn the old code? That is
ridiculous.

>
> It makes it even harder to understand your persistance in keeping
> the old block layer around. If you're introducing new concepts and
> cleaner code in the MQ path and kind of discarding the old
> block layer path, why keep it around at all?

Wow, you really like making things up. Never have I suggested keeping the
old code. It is rubbish. As soon and blk-mq is ready and tested, delete
the old crap.

I was expecting CQE to be applied 6 months ago, supporting the legacy blk
layer until blk-mq was ready. But you never delivered on blk-mq, which is
why I had to do it. And now you are making up excuses about why we can't
move forward.

>
> I would have a much easier time accepting this patch if it
> deleted as much as it was adding, i.e. introduce all this new
> nice MQ code, but also tossing out the old block layer and error
> handling code. Even if it is a massive rewrite, at least there
> is just one body of code to maintain going forward.

How can you pssibly call a few hundred lines massive. The kernel has
millions of lines. Your sense of scale is out of whack.

>
> That said, I would strongly prefer a refactoring of the old block
> layer leading up to transitioning to MQ. But I am indeed biased
> since I took that approach myself.

Well stop it. We have nice working code. Get it applied and tested, and
then we can delete the old crap.

>
>> +static enum blk_eh_timer_return mmc_mq_timed_out(struct request *req,
>> + bool reserved)
>> +{
>> + return BLK_EH_RESET_TIMER;
>> +}
>
> This timeout looks like something I need to pick up in my patch
> set as well. It seems good for stability to support this. But what happened
> here? Did you experience a bunch of timeouts during development,
> or let's say how was this engineered, I guess it is for the case when
> something randomly locks up for a long time and we don't really know
> what has happened, like a watchdog?

We presently don't have the host APIs to support external timeouts. CQE
uses them though.

>
>> +static int mmc_init_request(struct request_queue *q, struct request *req,
>> + gfp_t gfp)
>> +{
>> + return __mmc_init_request(q->queuedata, req, gfp);
>> +}
>> +
> (...)
>> +static int mmc_mq_init_request(struct blk_mq_tag_set *set, struct request *req,
>> + unsigned int hctx_idx, unsigned int numa_node)
>> +{
>> + return __mmc_init_request(set->driver_data, req, GFP_KERNEL);
>> +}
>> +
>> +static void mmc_mq_exit_request(struct blk_mq_tag_set *set, struct request *req,
>> + unsigned int hctx_idx)
>> +{
>> + struct mmc_queue *mq = set->driver_data;
>> +
>> + mmc_exit_request(mq->queue, req);
>> +}
>
> Here is more code duplication just to keep both the old block layer
> and MQ around. Including introducing another inner __foo function
> which I have something strongly against personally (I might be
> crazily picky, because I see many people do this).

In this case, it is not code duplication it is re-using the same code but
called from the blk-mq API.

>
>> +static blk_status_t mmc_mq_queue_rq(struct blk_mq_hw_ctx *hctx,
>> + const struct blk_mq_queue_data *bd)
>> +{
>> + struct request *req = bd->rq;
>> + struct request_queue *q = req->q;
>> + struct mmc_queue *mq = q->queuedata;
>> + struct mmc_card *card = mq->card;
>> + enum mmc_issue_type issue_type;
>> + enum mmc_issued issued;
>> + bool get_card;
>> + int ret;
>> +
>> + if (mmc_card_removed(mq->card)) {
>> + req->rq_flags |= RQF_QUIET;
>> + return BLK_STS_IOERR;
>> + }
>> +
>> + issue_type = mmc_issue_type(mq, req);
>> +
>> + spin_lock_irq(q->queue_lock);
>> +
>> + switch (issue_type) {
>> + case MMC_ISSUE_ASYNC:
>> + break;
>> + default:
>> + /*
>> + * Timeouts are handled by mmc core, so set a large value to
>> + * avoid races.
>> + */
>> + req->timeout = 600 * HZ;
>> + break;
>> + }
>
> These timeouts again, does this mean we have competing timeout
> code in the block layer and MMC?

Yes - the host controller provides hardware timeout interrupts in most
cases. The core provides software timeouts in other cases.

>
> This mentions timeouts in the MMC core, but they are actually
> coming from the *MMC* core, when below you set:
> blk_queue_rq_timeout(mq->queue, 60 * HZ);?
>
> Isn't the actual case that the per-queue timeout is set up to
> occur before the per-request timeout, and that you are hacking
> around the block layer core having two different timeouts?

There is no per-queue timeout. The request timeout has a default value
given by the queue. It can be changed for different requests.

>
> It's a bit confusing so I'd really like to know what's going on...

I don't expect to have to teach you the block layer.

>
>> + mq->in_flight[issue_type] += 1;
>> + get_card = mmc_tot_in_flight(mq) == 1;
>
> Parenthesis around the logical expression preferred I guess
> get_card = (mmc_tot_in_flight(mq) == 1);
> (Isn't checkpatch complaining about this?)

Nope

>
> Then:
> (...)
>> + if (get_card)
>> + mmc_get_card(card, &mq->ctx);
>
> I simply took the card on every request. Since the context is the
> same for all block layer business and the lock is now fully
> reentrant this if (get_card) is not necessary. Just take it for
> every request and release it in the .complete() callback.

As I have written elsewhere, we have always avoind getting / putting
unecessarily. It is better that way, so no point in taking it out.

>
>> +#define MMC_QUEUE_DEPTH 64
>> +
>> +static int mmc_mq_init(struct mmc_queue *mq, struct mmc_card *card,
>> + spinlock_t *lock)
>> +{
>> + int q_depth;
>> + int ret;
>> +
>> + q_depth = MMC_QUEUE_DEPTH;
>> +
>> + ret = mmc_mq_init_queue(mq, q_depth, &mmc_mq_ops, lock);
>
> Apart from using a define, then assigning the define to a
> variable and then passing that variable instead of just
> passing the define: why 64? Is that the depth of the CQE
> queue? In that case we need an if (cqe) and set it down
> to 2 for non-CQE.

Are you ever going to learn about the block layer. The number of requests
is default 128 for the legacy block layer. For blk-mq it is queue depth
times 2. So 64 gives the same number of requests as before.

>
>> + if (ret)
>> + return ret;
>> +
>> + blk_queue_rq_timeout(mq->queue, 60 * HZ);
>
> And requests timeout after 1 minute I take it.
>
> I suspect both of these have some relation to CQE, so that is where
> you find these long execution times etc?

For legacy mmc, the core takes care of timeouts. For CQE we expect reliable
devices and I would interpret a timeout as meaning the device is broken.
However it is sensible to have anyway. For CQE, a request might have to
wait for the entire rest of the queue to be processed first, or maybe the
request somehow gets stuck and there are other requests constantly
overtaking it. The max queue depth is 32 so 60 seconds seems ok.

>
>> +static void mmc_mq_queue_suspend(struct mmc_queue *mq)
>> +{
>> + blk_mq_quiesce_queue(mq->queue);
>> +
>> + /*
>> + * The host remains claimed while there are outstanding requests, so
>> + * simply claiming and releasing here ensures there are none.
>> + */
>> + mmc_claim_host(mq->card->host);
>> + mmc_release_host(mq->card->host);
>
> I think just blk_mq_quiesce_queue() should be fine as and
> should make sure all requests have called .complete() and there
> I think you should also release the host lock.
>
> If the MQ code is not doing this, we need to fix MQ to
> do the right thing (or add a new callback such as
> blk_mq_make_sure_queue_empty()) so at the very
> least put a big fat FIXME or REVISIT comment on the above.

blk_mq_quiesce_queue() prevents dispatches not completions. So we wait for
outstanding requests.

>
>> +static void mmc_mq_queue_resume(struct mmc_queue *mq)
>> +{
>> + blk_mq_unquiesce_queue(mq->queue);
>> +}
>> +
>> +static void __mmc_queue_suspend(struct mmc_queue *mq)
>> +{
>> + struct request_queue *q = mq->queue;
>> + unsigned long flags;
>> +
>> + if (!mq->suspended) {
>> + mq->suspended |= true;
>> +
>> + spin_lock_irqsave(q->queue_lock, flags);
>> + blk_stop_queue(q);
>> + spin_unlock_irqrestore(q->queue_lock, flags);
>> +
>> + down(&mq->thread_sem);
>> + }
>> +}
>> +
>> +static void __mmc_queue_resume(struct mmc_queue *mq)
>> +{
>> + struct request_queue *q = mq->queue;
>> + unsigned long flags;
>> +
>> + if (mq->suspended) {
>> + mq->suspended = false;
>> +
>> + up(&mq->thread_sem);
>> +
>> + spin_lock_irqsave(q->queue_lock, flags);
>> + blk_start_queue(q);
>> + spin_unlock_irqrestore(q->queue_lock, flags);
>> + }
>> +}
>
> One of the good reasons to delete the old block layer is to get
> rid of this horrible semaphore construction. So I see it as necessary
> to be able to focus development efforts on code that actually has
> a future.

The old crap will get deleted when blk-mq is ready.

>
>> + if (q->mq_ops)
>> + mmc_mq_queue_suspend(mq);
>> + else
>> + __mmc_queue_suspend(mq);
>
> And then there is the code duplication again.

The code is not duplicated the blk-mq code is completely different. The old
crap will get deleted when blk-mq is ready.

>
>> int qcnt;
>> +
>> + int in_flight[MMC_ISSUE_MAX];
>
> So this is a [2] containing a counter for the number of
> synchronous and asynchronous requests in flight at any
> time.
>
> But are there really synchronous and asynchronous requests
> going on at the same time?
>
> Maybe on the error path I guess.
>
> I avoided this completely but I guess it may be necessary with
> CQE, such that in_flight[0,1] is way more than 1 or 2 at times
> when there are commands queued?

CQE needs to count DCMD separately from read / writes. Counting by issue
type is a simple way to do that.

I already pointed out that the code makes more sense together than split up.

>
>> + bool rw_wait;
>> + bool waiting;
>> + wait_queue_head_t wait;
>
> As mentioned I think this is a reimplementation of
> the completion abstraction.

I pointed out why that wouldn't work. Another case of why the code makes
more sense together than split up.

\
 
 \ /
  Last update: 2017-11-09 11:44    [W:0.150 / U:0.376 seconds]
©2003-2020 Jasper Spaans|hosted at Digital Ocean and TransIP|Read the blog|Advertise on this site