Messages in this thread | | | Subject | Re: [PATCH] of: overlay: move resolve phandles into of_overlay_apply() | From | Frank Rowand <> | Date | Mon, 16 Oct 2017 17:24:01 -0700 |
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On 10/16/17 13:46, Rob Herring wrote: > On Tue, Oct 10, 2017 at 8:02 PM, <frowand.list@gmail.com> wrote: >> From: Frank Rowand <frank.rowand@sony.com> >> >> Move more code into of_overlay_apply() so that it does not have >> to be duplicated by each caller of of_overlay_apply(). >> >> The test in of_resolve_phandles() that the overlay tree is detached is >> temporarily disabled so that old style overlay unittests do not fail. >> >> Signed-off-by: Frank Rowand <frank.rowand@sony.com> >> --- >> >> This patch applies on top of the series: "[PATCH 00/12] of: overlay: clean >> up device tree overlay code". >> >> While reviewing "[PATCH 09/12] of: overlay: avoid race condition between >> applying multiple overlays", Rob asked if of_resolve_phandles() could be >> moved into of_overlay_apply(). This patch is what is involved in doing so. > > Looks fine. Can you squash this into patch 9 and resend the series (or > at least 9-12). The rest all looks fine to me. > > Rob >
Thanks, I'll do that.
-Frank
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