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Subject[PATCH v2 2/5] scale_bitmap: allocate wait queues on a specific node
Date
From: Omar Sandoval <osandov@fb.com>

The original `bt_alloc()` we converted from was using `kzalloc()`, not
`kzalloc_node()`, to allocate the wait queues. This was probably an
oversight, so fix it for `scale_bitmap_queue_init_node()`.

Signed-off-by: Omar Sandoval <osandov@fb.com>
---
lib/scale_bitmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/lib/scale_bitmap.c b/lib/scale_bitmap.c
index 4d47c19..237170c 100644
--- a/lib/scale_bitmap.c
+++ b/lib/scale_bitmap.c
@@ -212,7 +212,7 @@ int scale_bitmap_queue_init_node(struct scale_bitmap_queue *sbq,

atomic_set(&sbq->wake_index, 0);

- sbq->ws = kzalloc(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags);
+ sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
if (!sbq->ws) {
scale_bitmap_free(&sbq->map);
return -ENOMEM;
--
2.9.3
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