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SubjectRe: [PATCHv2 1/4] staging: android: ion: Drop heap type masks
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On 09/02/2016 06:41 AM, Brian Starkey wrote:
> Hi Laura,
>
> On Thu, Sep 01, 2016 at 03:40:41PM -0700, Laura Abbott wrote:
>>
>> There is no advantage to having heap types be a mask. The ion client has
>> long since dropped the mask. Drop the notion of heap type masks as well.
>>
>
> I know this is the same patch you sent last time, so sorry for not
> picking this up then - but I'm curious what "The" ion client is here?
>

ion_client_create used to take a mask to indicate what heap types it
could allocate from. This hasn't been the case since 2bb9f5034ec7
("gpu: ion: Remove heapmask from client"). "The ion client" probably
should have been "struct ion_client"

> Our ion client(s) certainly still use these masks, and it's still
> used as a mask within ion itself - even if the relationship between a
> mask and a heap type has been somewhat lost.

Where is it used in Ion? I don't see it in tree unless I missed something
and I'm not eager to keep this around for out of tree code. What's the
actual use for this?

>
> Thanks,
> Brian
>
>> Signed-off-by: Laura Abbott <labbott@redhat.com>
>> ---
>> drivers/staging/android/uapi/ion.h | 6 ------
>> 1 file changed, 6 deletions(-)
>>
>> diff --git a/drivers/staging/android/uapi/ion.h b/drivers/staging/android/uapi/ion.h
>> index 0a8e40f..a9c4e8b 100644
>> --- a/drivers/staging/android/uapi/ion.h
>> +++ b/drivers/staging/android/uapi/ion.h
>> @@ -44,14 +44,8 @@ enum ion_heap_type {
>> * must be last so device specific heaps always
>> * are at the end of this enum
>> */
>> - ION_NUM_HEAPS = 16,
>> };
>>
>> -#define ION_HEAP_SYSTEM_MASK (1 << ION_HEAP_TYPE_SYSTEM)
>> -#define ION_HEAP_SYSTEM_CONTIG_MASK (1 << ION_HEAP_TYPE_SYSTEM_CONTIG)
>> -#define ION_HEAP_CARVEOUT_MASK (1 << ION_HEAP_TYPE_CARVEOUT)
>> -#define ION_HEAP_TYPE_DMA_MASK (1 << ION_HEAP_TYPE_DMA)
>> -
>> #define ION_NUM_HEAP_IDS (sizeof(unsigned int) * 8)
>>
>> /**
>> --
>> 2.7.4
>>

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