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Subject[PATCH v4 2/6] sbitmap: allocate wait queues on a specific node
Date
From: Omar Sandoval <osandov@fb.com>

The original bt_alloc() we converted from was using kzalloc(), not
kzalloc_node(), to allocate the wait queues. This was probably an
oversight, so fix it for sbitmap_queue_init_node().

Signed-off-by: Omar Sandoval <osandov@fb.com>
---
lib/sbitmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index dfc084a..4d8e97e 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -208,7 +208,7 @@ int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
sbq->wake_batch = sbq_calc_wake_batch(depth);
atomic_set(&sbq->wake_index, 0);

- sbq->ws = kzalloc(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags);
+ sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
if (!sbq->ws) {
sbitmap_free(&sbq->sb);
return -ENOMEM;
--
2.9.3
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