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SubjectRe: [RFC][PATCH v8 1/2] printk: Make printk() completely async
On Thu 31-03-16 13:12:29, Petr Mladek wrote:
> > #if defined CONFIG_PRINTK
> > +static int printk_kthread_func(void *data)
> > +{
> > + while (1) {
> > + set_current_state(TASK_INTERRUPTIBLE);
> > + if (!need_flush_console)
> > + schedule();
> > +
> > + __set_current_state(TASK_RUNNING);
>
>
> We still must do here:
>
> need_flush_console = false;
>
> Othrerwise, we might start "busy" cycling. cosole_unlock()
> sometimes returns earlly, e.g. when console_suspended is set
> or !can_use_console() returns true.
>
> Sigh, the handling of "need_flush_console" is a bit strange.
> Part of the logic depends on logbuf_lock and the other part
> must be lockless.

Frankly, I think we are overcomplicating this. What we really need to detect
in printk_kthread_func() is whether someone appended something to the console
since we woken up. Sure, console_unlock() may have already printed that
and we would unnecessarily make one more loop over console_lock() and
console_unlock() but who cares...

So what about having printk_kthread_func() like:

while (1) {
set_current_state(TASK_INTERRUPTIBLE);
if (!need_flush_console)
schedule();
__set_current_state(TASK_RUNNING);
need_flush_console = false;
console_lock();
console_unlock();
}

In vprintk_emit() we do:

if (!in_panic && printk_kthread) {
/* Offload printing to a schedulable context. */
need_flush_console = true;
wake_up_process(printk_kthread);
} else {
...

This guarantees that after message was appended to the buffer in
vprintk_emit(), the message got either printed by console_unlock() or
printk_kthread is in TASK_RUNNING state and will call console_unlock() once
scheduled. It also guarantees that printk_kthread_func() won't loop forever
when there's nothing to print. And that is all we need...

I think the simplicity of this is worth the possible extra loops in
printk_kthread_func().

Honza
--
Jan Kara <jack@suse.com>
SUSE Labs, CR

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