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SubjectRe: [patch 2/7] lib/hashmod: Add modulo based hash mechanism
Thomas Gleixner wrote:
> I'm not a hashing wizard and I completely failed to understand why
> hash_long/ptr are so horrible for the various test cases I ran.

It's very simple: the constants chosen are bit-sparse, *particularly*
in the least significant bits, and only 32/64 bits of the product are
kept. Using the high-word of a double-width multiply is even better,
but some machines (*cough* SPARCv9 *cough*) don't have hardware
support for that.

So what you get is:

(0x9e370001 * (x << 12)) & 0xffffffff
= (0x9e370001 * x & 0xfffff) << 12
= (0x70001 * x & 0xfffff) << 12

*Now* does it make sense?

64 bits is just as bad... 0x9e37fffffffc0001 becomes
0x7fffffffc0001, which is 2^51 - 2^18 + 1.


The challenge is the !CONFIG_ARCH_HAS_FAST_MULTIPLIER case,
when it has to be done with shifts and adds/subtracts.

Now, what's odd is that it's only relevant for 64-bit platforms, and
currently only x86 and POWER7+ have it.

SPARCv9, MIPS64, ARM64, SH64, PPC64, and IA64 all have it turned off.

Is this a bug that should be fixed?

In fact, do *any* 64-bit platforms need multiply emulation?

How many 32-bit platforms nead a multiplier that's easy for GCC to
evaluate via shifts and adds?

Generlly, by the time you've got a machine grunty enough to
need 64 bits, a multiplier is quite affordable.


Anyway, assuming there exists at least one platform that needs the
shift-and-add sequence, it's quite easy to get a higher hamming weight,
you just have to use a few more registers to save some intermediate
results.

E.g.

u64 x = val, t = val, u;
x <<= 2;
u = x += t; /* val * 5 */
x <<= 4; /* val * 80 */
x -= u; /* val * 75 = 0b1001011 */

Shall I try to come up with something?


Footnote: useful web pages on shift-and-add/subtract mutliplciation
http://www.vinc17.org/research/mulbyconst/index.en.html
http://www.spiral.net/hardware/multless.html

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