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SubjectRe: futex atomic vs ordering constraints
On Wed, Sep 02, 2015 at 12:10:58PM -0400, Chris Metcalf wrote:
> On 09/02/2015 08:55 AM, Peter Zijlstra wrote:
> >So here goes..
> >
> >Chris, I'm awfully sorry, but I seem to be Tile challenged.
> >
> >TileGX seems to define:
> >
> >#define smp_mb__before_atomic() smp_mb()
> >#define smp_mb__after_atomic() smp_mb()
> >
> >However, its atomic_add_return() implementation looks like:
> >
> >static inline int atomic_add_return(int i, atomic_t *v)
> >{
> > int val;
> > smp_mb(); /* barrier for proper semantics */
> > val = __insn_fetchadd4((void *)&v->counter, i) + i;
> > barrier(); /* the "+ i" above will wait on memory */
> > return val;
> >}
> >
> >Which leaves me confused on smp_mb__after_atomic().
>
> Are you concerned about whether it has proper memory
> barrier semantics already, i.e. full barriers before and after?
> In fact we do have a full barrier before, but then because of the
> "+ i" / "barrier()", we know that the only other operation since
> the previous mb(), namely the read of v->counter, has
> completed after the atomic operation. As a result we can
> omit explicitly having a second barrier.
>
> It does seem like all the current memory-order semantics are
> correct, unless I'm missing something!

So I'm reading that code like:

MB
[RmW] ret = *val += i


So what is stopping later memory ops like:

[R] a = *foo
[S] *bar = b

From getting reordered with the RmW, like:

MB

[R] a = *foo
[S] *bar = b

[RmW] ret = *val += i

Are you saying Tile does not reorder things like that? If so, why then
is smp_mb__after_atomic() a full mb(). If it does, I don't see how your
add_return is correct.

Alternatively I'm just confused..


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