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Subject[PATCH 4.1 53/78] ALSA: hda - Fix path power activation
4.1-stable review patch.  If anyone has any objections, please let me know.


From: Takashi Iwai <>

commit c7cd0ef66aade29e37ee08821a0e195ee776c6e6 upstream.

The widget power-saving code tries to turn up/down the power of each
widget in the I/O paths that are modified at each jack plug/unplug.
The recent report revealed that the power activation leaves some
widgets unpowered after plugging. This is because
snd_hda_activate_path() turns on path->active flag at the end of the
function while the path power management is done before that. Then
it's regarded as if nothing is active, and the driver turns off the

The fix is simply to set the flag at the beginning of the function,
before trying to power up.

Signed-off-by: Takashi Iwai <>
Signed-off-by: Greg Kroah-Hartman <>

sound/pci/hda/hda_generic.c | 6 +-----
1 file changed, 1 insertion(+), 5 deletions(-)

--- a/sound/pci/hda/hda_generic.c
+++ b/sound/pci/hda/hda_generic.c
@@ -884,8 +884,7 @@ void snd_hda_activate_path(struct hda_co
struct hda_gen_spec *spec = codec->spec;
int i;

- if (!enable)
- path->active = false;
+ path->active = enable;

/* make sure the widget is powered up */
if (enable && (spec->power_down_unused || codec->power_save_node))
@@ -903,9 +902,6 @@ void snd_hda_activate_path(struct hda_co
if (has_amp_out(codec, path, i))
activate_amp_out(codec, path, i, enable);
- if (enable)
- path->active = true;

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