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SubjectRe: [PATCH] HID: sony: Enable Gasia third-party PS3 controllers
On Sat, 7 Feb 2015 10:56:49 -0500
Benjamin Tissoires <benjamin.tissoires@gmail.com> wrote:

> Hi Lauri,
>
> On Sat, Feb 7, 2015 at 8:48 AM, Lauri Kasanen <cand@gmx.com> wrote:
> > Without this, my "Gasia Co.,Ltd PS(R) Gamepad" would not send
> > any events. Now everything works including the leds.
> >
> > Based on work by Andrew Haines and Antonio Ospite.
> >
> > cc: Antonio Ospite <ao2@ao2.it>
> > cc: Andrew Haines <AndrewD207@aol.com>
> > Signed-off-by: Lauri Kasanen <cand@gmx.com>
> > ---
> > drivers/hid/hid-sony.c | 26 ++++++++++++++++++++++++--
> > 1 file changed, 24 insertions(+), 2 deletions(-)
> >
> > Antonio's original approach was not enough; it enabled the events,
> > but only for a few seconds, then the controller timed out and sent
> > no more. Andrew's did more than was necessary. This is a combination
> > of the two, against Linus' git.
> >
> > diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c
> > index 31e9d25..de93386 100644
> > --- a/drivers/hid/hid-sony.c
> > +++ b/drivers/hid/hid-sony.c
> > @@ -36,6 +36,7 @@
> > #include <linux/list.h>
> > #include <linux/idr.h>
> > #include <linux/input/mt.h>
> > +#include <linux/usb/input.h>
>
> Please don't.
> HID should be transport agnostic, so please refrain from directly call usb.
>

I agree with Benjamin here.

> >
> > #include "hid-ids.h"
> >
> > @@ -1130,8 +1131,12 @@ static void sony_input_configured(struct hid_device *hdev,
> > */
> > static int sixaxis_set_operational_usb(struct hid_device *hdev)
> > {
> > + struct usb_interface *intf = to_usb_interface(hdev->dev.parent);
> > + struct usb_device *dev = interface_to_usbdev(intf);
> > int ret;
> > - char *buf = kmalloc(18, GFP_KERNEL);
> > + char *buf = kmalloc(65, GFP_KERNEL);
>
> 18 or 65 should be retrieved by the description of the device, not hardcoded.
>

However I don't mind about hardcoding these values here.
The device report descriptor does not describe all the feature reports,
it never has and it's not really worth doing that IMHO.

> > + unsigned char buf2[] = { 0x00 };
> > + int transfered;
> >
> > if (!buf)
> > return -ENOMEM;
> > @@ -1140,7 +1145,24 @@ static int sixaxis_set_operational_usb(struct hid_device *hdev)
> > HID_REQ_GET_REPORT);
> >
> > if (ret < 0)
> > - hid_err(hdev, "can't set operational mode\n");
> > + hid_err(hdev, "can't set operational mode on the control EP\n");
> > +
> > + /*
> > + * Some compatible controllers like the Speedlink Strike FX and
> > + * Gasia need another query plus an USB interrupt to get operational.
> > + */
> > + ret = hid_hw_raw_request(hdev, 0xf5, buf, 64, HID_FEATURE_REPORT,
> > + HID_REQ_GET_REPORT);
>
> 0xf5 should not be hardcoded. You have to retrieve it from the
> description of the device or at least put a special case for your
> specific game controller.
>

I find this acceptable, more so considering that the current code does
exactly the same for feature report 0xf2.

The operations are just ping-of-life tricks, nothing we want to expose.

> > +
> > + if (ret < 0)
> > + hid_err(hdev, "can't set operational mode on the interrupt EP\n");

The error message is not accurate in this case.
You could use something like "can't set operational mode: step 2" to
differentiate between the errors and call "step 1" the previous one.

> > +
> > + ret = usb_interrupt_msg(dev, usb_sndintpipe(dev, 0x02),
> > + buf2, sizeof(buf2),
> > + &transfered, USB_CTRL_SET_TIMEOUT);
>
> Can't you simply use a hid_hw_output_report request instead of hard
> coding the device specific endpoint?
> And I'd also prefer it to be guarded against your specific controller.
>

usb_interrupt_msg() is called in usbhid_output_report() indeed, so it
should be possible to use the generic HID interface.

> > +
> > + if (ret < 0)
> > + hid_err(hdev, "can't set operational mode on the interrupt EP\n");

And adjust this message accordingly. Call it "step 3" perhaps?

> >
> > kfree(buf);
> >

Thanks,
Antonio

--
Antonio Ospite
http://ao2.it

A: Because it messes up the order in which people normally read text.
See http://en.wikipedia.org/wiki/Posting_style
Q: Why is top-posting such a bad thing?


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