Messages in this thread |  | | Date | Wed, 14 May 2014 10:58:25 -0700 | | From | Dmitry Torokhov <> | | Subject | Re: [PATCH v4 01/24] input: Add ff-memless-next module |
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On Wed, May 14, 2014 at 11:11:40AM -0400, simon@mungewell.org wrote: > > > If we ever come across a really memoryless device it should not be > > particularly difficult to add another callback to ff-memless-next which > > would emulate conditional effects with constant force. > > It should be noted that some (/many?) applications/games already use the > CF with position feedback to emulate behaviour such as springs. The feed > back loop is simply not fast enough to do emulation of friction/inertia. > > I don't believe that the FF layer in the kernel should be 'tricked out' > with lots of emulation features. > > As a game designer (ok... tinkerer) it's a bit of a pain that devices lie > about what they can really do - ie. gamepads claiming periodic ability > when all they are doing is faking it with rumble.
Would it help if kernel would indicate which effects are native and which are emulated?
Thanks.
-- Dmitry
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