Messages in this thread | | | Date | Mon, 12 May 2014 17:20:22 -0400 | From | Tejun Heo <> | Subject | Re: [PATCH 03/10 V2] workqueue: async worker destruction |
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On Mon, May 12, 2014 at 02:56:15PM +0800, Lai Jiangshan wrote: > /** > + * worker_detach_from_pool() - detach the worker from the pool > + * @worker: worker which is attached to its pool > + * @pool: attached pool > + * > + * Undo the attaching which had been done in create_worker(). > + * The caller worker shouldn't access to the pool after detached > + * except it has other reference to the pool. > + */ > +static void worker_detach_from_pool(struct worker *worker, > + struct worker_pool *pool) > +{ > + struct completion *detach_completion = NULL; > + > + mutex_lock(&pool->manager_mutex); > + idr_remove(&pool->worker_idr, worker->id); > + if (idr_is_empty(&pool->worker_idr)) > + detach_completion = pool->detach_completion; > + mutex_unlock(&pool->manager_mutex); > + > + if (detach_completion) > + complete(detach_completion); > +}
Are we gonna use this function from somewhere else too?
> @@ -2289,6 +2298,10 @@ woke_up: > spin_unlock_irq(&pool->lock); > WARN_ON_ONCE(!list_empty(&worker->entry)); > worker->task->flags &= ~PF_WQ_WORKER; > + > + set_task_comm(worker->task, "kworker_dying");
Given how other kworkers are named, maybe a better name is "kworker/dying" or "kworker/detached"?
> + worker_detach_from_pool(worker, pool); > + kfree(worker); > return 0; > } > > @@ -3561,6 +3574,7 @@ static void rcu_free_pool(struct rcu_head *rcu) > static void put_unbound_pool(struct worker_pool *pool) > { > struct worker *worker; > + DECLARE_COMPLETION_ONSTACK(detach_completion);
I think it's conventional to put initialized ones (especially the ones require initializing macros) before uninitialized vars.
> @@ -3579,19 +3593,24 @@ static void put_unbound_pool(struct worker_pool *pool) > > /* > * Become the manager and destroy all workers. Grabbing > - * manager_arb prevents @pool's workers from blocking on > - * manager_mutex. > + * manager_arb ensures manage_workers() finish and enter idle.
I don't follow what the above comment update is trying to say.
Thanks.
-- tejun
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