Messages in this thread |  | | Date | Sat, 10 Aug 2013 10:18:11 -0700 | | From | "H. Peter Anvin" <> | | Subject | Re: Re-tune x86 uaccess code for PREEMPT_VOLUNTARY |
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On 08/10/2013 09:43 AM, Linus Torvalds wrote: > On Sat, Aug 10, 2013 at 9:09 AM, H. Peter Anvin <hpa@zytor.com> wrote: >> >> Do you have any quantification of "munches throughput?" It seems odd >> that it would be worse than polling for preempt all over the kernel, but >> perhaps the additional locking is what costs. > > Actually, the big thing for true preemption is not so much the preempt > count itself, but the fact that when the preempt count goes back to > zero we have that "check if we should have been preempted" thing. > > And in particular, the conditional function call that goes along with it. > > The thing is, even if that is almost never taken, just the fact that > there is a conditional function call very often makes code generation > *much* worse. A function that is a leaf function with no stack frame > with no preemption often turns into a non-leaf function with stackcheck > frames when you enable preemption, just because it had a RCU read > region which disabled preemption. > > It's similar to the kind of code generation issue that Andi's patches > are trying to work on. > > Andi did the "test and jump to a different section to call the > scheduler with registers saved" as an assembly stub in one of his > patches in this series exactly to avoid the cost of this for the > might_sleep() case, and generated that GET_THREAD_AND_SCHEDULE asm > macro for it. But look at that asm macro, and compare it to > "preempt_check_resched()".. > > I have often wanted to have access to that kind of thing from C code. > It's not unusual. Think lock failure paths, not Tom Jones. >
Hmm... if that is really the big issue then I'm wondering if preempt_enable() &c shouldn't be rewritten in assembly... if nothing else to get the outbound call out of view of the C compiler; it could even be turned into an exception instruction.
There are a few other things that one have to wonder about: the preempt_count is currently located in the thread_info structure, but since by definition we can't switch a thread that is preemption-locked it should work in a percpu variable as well.
We could then play a really ugly stunt by marking NEED_RESCHED by adding 0x7fffffff to the counter. Then the whole sequence becomes something like:
subl $1,%fs:preempt_count jno 1f call __naked_preempt_schedule /* Or a trap */ 1:
For architectures with conditional traps the trapping option becomes even more attractive.
-hpa
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