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SubjectRe: [PATCH 1/6] gpu: host1x: Fixes to host1x firewall
On 05/26/2013 01:02 PM, Thierry Reding wrote:
> * PGP Signed by an unknown key
>
> On Fri, May 17, 2013 at 02:49:43PM +0300, Arto Merilainen wrote:
>> From: Terje Bergstrom <tbergstrom@nvidia.com>
>>
>> This patch adds several fixes to host1x firewall:
>> - Host1x firewall does not survive if it expects a reloc, but user
>> space didn't pass any relocs. Also it reset the reloc table for
>> each gather, whereas they should be reset only per submit. Also
>> class does not need to be reset for each class - once per submit
>> is enough.
>> - For INCR opcode the check was not working properly at all.
>> - The firewall verified gather buffers before copying them. This
>> allowed a malicious application to rewrite the buffer content by
>> timing the rewrite carefully. This patch makes the buffer
>> validation occur after copying the buffers.
>
> Can these be split into separate patches, please? It's not only always
> good to split logical changes into separate patches but it also makes
> reviewing a lot more pleasant. It's hard to tell from this combined
> patch which changes belong together.

Sure.

>
> I have a few additional comments inline.
>
>> diff --git a/drivers/gpu/host1x/job.c b/drivers/gpu/host1x/job.c
>> index f665d67..4f3c004 100644
>> --- a/drivers/gpu/host1x/job.c
>> +++ b/drivers/gpu/host1x/job.c
>> @@ -228,17 +228,15 @@ static unsigned int do_relocs(struct host1x_job *job, struct host1x_bo *cmdbuf)
>> void *cmdbuf_page_addr = NULL;
>>
>> /* pin & patch the relocs for one gather */
>> - while (i < job->num_relocs) {
>> + for (i = 0; i < job->num_relocs; ++i) {
>
> Nit: I prefer post-increment where possible. For consistency.

Will do.

>
>> @@ -268,15 +263,15 @@ static unsigned int do_relocs(struct host1x_job *job, struct host1x_bo *cmdbuf)
>> return 0;
>> }
>>
>> -static int check_reloc(struct host1x_reloc *reloc, struct host1x_bo *cmdbuf,
>> - unsigned int offset)
>> +static bool check_reloc(struct host1x_reloc *reloc, struct host1x_bo *cmdbuf,
>> + unsigned int offset)
>> {
>> offset *= sizeof(u32);
>>
>> - if (reloc->cmdbuf != cmdbuf || reloc->cmdbuf_offset != offset)
>> - return -EINVAL;
>> + if (!reloc || reloc->cmdbuf != cmdbuf || reloc->cmdbuf_offset != offset)
>
> Is the additional !reloc check really necessary? Looking at the callers,
> they always pass in fw->relocarray, which in turn is only NULL if no
> buffers are to be relocated.

Yes, the additional check is necessary exactly for that reason. The code
will fail if the userspace does not deliver a relocation array and still
pushes data to an address register.

However, the code *should* check that there are relocations left before
even coming here so I probably just fix this differently.

>
>> + return true;
>>
>> - return 0;
>> + return false;
>> }
>
> I wonder whether we should be changing the logic here and have the
> check_reloc() function return true if the relocation is good. I find
> that to be more intuitive.
>

I was also thinking that earlier. Will do.

>> @@ -508,6 +502,7 @@ int host1x_job_pin(struct host1x_job *job, struct device *dev)
>> int err;
>> unsigned int i, j;
>> struct host1x *host = dev_get_drvdata(dev->parent);
>> +
>> DECLARE_BITMAP(waitchk_mask, host1x_syncpt_nb_pts(host));
>
> This is an unnecessary whitespace change.

Ops. Will fix.

- Arto


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